How Was the Iconic Colorado Lounge Recreated in 3D Using Blender?

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Discussion Overview

The discussion centers around the recreation of the Colorado Lounge from the Stanley Hotel in 3D using Blender, specifically version 2.79. Participants explore the technical aspects of the CGI model, including lighting techniques and rendering processes, as well as the artistic choices made during the creation of the scene.

Discussion Character

  • Technical explanation
  • Exploratory
  • Debate/contested

Main Points Raised

  • One participant describes the lengthy process of creating the CGI model, inspired by the aesthetics of the Colorado Lounge as depicted in "The Shining."
  • Another participant comments on the effective use of light and shadow in the renderings, noting the soft light effect created by the tall windows.
  • Technical details are shared about the lighting setup, including the use of an emission surface shader and a transparent shader for the windows, which was suggested by another artist.
  • Several participants inquire about accessing the CGI model, indicating issues with a broken link to the original content.

Areas of Agreement / Disagreement

There is no consensus on how to access the CGI model, as multiple participants express frustration over the broken link. The technical aspects of the rendering and lighting techniques are discussed, but no definitive agreement is reached on the best practices or outcomes.

Contextual Notes

Participants mention specific software versions and rendering settings, but there are no detailed explanations of the underlying assumptions or limitations of the techniques discussed.

Who May Find This Useful

Individuals interested in 3D modeling, CGI techniques, and Blender software may find the discussion relevant, particularly those looking to recreate architectural spaces or improve their rendering skills.

ElliotSmith
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This took me almost a month to make.

It's a CGI model (blender 2.79) of the Colorado lounge, which is part of the Stanley hotel in Estes Park, Colorado.

The room was featured in the 1980 Stanley Kubrick horror film "the shining". I was plumb out of ideas for what to make next in 3D, but I saw the movie recently on TV and really liked the look and decor of the room and decided to make it.

Blender 2.79, cycles render, 3,000 cycles.

 
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Interesting fourth wall effect, specifically the shadows formed where light from the windows intersects furniture. As a painter I would plan perspective and draw shadows based on the light sources from the visible windows likely ignoring light coming from behind the observer. Your renderings capture a diaphanous soft light from the tall windows around the Colorado Lounge not unlike a thin film of water on flat surfaces.
 
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Klystron said:
Interesting fourth wall effect, specifically the shadows formed where light from the windows intersects furniture. As a painter I would plan perspective and draw shadows based on the light sources from the visible windows likely ignoring light coming from behind the observer. Your renderings capture a diaphanous soft light from the tall windows around the Colorado Lounge not unlike a thin film of water on flat surfaces.

Thanks!

Outside the windows there is a very large flat plane with an emission surface shader applied to it with the light strength set to 7. This is the only light source in the entire scene.

The windows are not a glass bsdf, but rather a transparent shader, which has a fresnel effect on the outside light coming into the room. Another 3D artist recommended this to me on a blender artist forum.

It has almost 1GB over HD textures.
 
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where can i access the cgi version? the link here isnt opening for me.
 
ElliotSmith said:
This took me almost a month to make.

It's a CGI model (blender 2.79) of the Colorado lounge, which is part of the Stanley hotel in Estes Park, Colorado.

The room was featured in the 1980 Stanley Kubrick horror film "the shining". I was plumb out of ideas for what to make next in 3D, but I saw the movie recently on TV and really liked the look and decor of the room and decided to make it.

Blender 2.79, cycles render, 3,000 cycles.


how can i access the cgi model? this page isnt opening for me. thanks
 
roisin12 said:
how can i access the cgi model? this page isnt opening for me. thanks
Welcome to PF.

Sorry, it looks like that old link is broken, and @ElliotSmith has not been back to PF in 2 years, so I'll go ahead and close this thread for now.