Average "Hits" on exploding dice

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Discussion Overview

The discussion revolves around calculating the average number of hits when rolling multiple six-sided dice (xd6s) under specific rules where dice that roll a 4 or greater count as hits, and rolling a 6 allows for additional rolls (explosions). Participants seek to derive an equation for the average hits and standard deviation for any number of dice rolled.

Discussion Character

  • Mathematical reasoning
  • Technical explanation

Main Points Raised

  • One participant proposes a simplistic equation for calculating average hits per die, suggesting an average of 0.583 based on initial assumptions.
  • Another participant calculates the expected number of hits for one die, deriving that the average number of hits (E) is 0.35.
  • There is a query about the average number of hits when rolling 10 dice, with an assumption that the number would be higher due to explosions.
  • A participant presents a method for calculating the standard deviation for one die, indicating that it involves the squared deviations from the mean.
  • Discussion includes the formula for standard deviation across multiple dice, suggesting it scales with the number of dice rolled.

Areas of Agreement / Disagreement

Participants do not reach a consensus on the average number of hits for multiple dice, as assumptions about the impact of explosions lead to differing expectations. The discussion on standard deviation also remains open-ended, with methods proposed but not fully resolved.

Contextual Notes

Participants express uncertainty regarding the effects of multiple explosions on average hits and the calculation of standard deviation, indicating that assumptions about independence and the nature of the explosions may influence results.

kryshen1
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Hey folks,

I've been using a really simplistic equation for this and I'd like to get an actual table/equation/and standard deviations if possible.

Here are the rules.
roll xd6s (six-sided dice)
every die that rolls a 4 or greater is a "hit."
6s rolled count as a hit and then "explode," adding another die which is then rolled. That die hits on a 4+ and also explodes on 6s (this explosion chain can continue infinitely, theoretically).

What is the average number of hits for any value of x? Up til this point I've just assumed an average "hits per die" of 0.583 (50% of dice rolled "hit," 16.67% explode and of those 50% hit), but that only accounts for one explosion, not a 6 rolled into a 6 etc. For bonus points, how can I find the standard deviation for any given value of x?
 
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kryshen said:
Hey folks,

I've been using a really simplistic equation for this and I'd like to get an actual table/equation/and standard deviations if possible.

Here are the rules.
roll xd6s (six-sided dice)
every die that rolls a 4 or greater is a "hit."
6s rolled count as a hit and then "explode," adding another die which is then rolled. That die hits on a 4+ and also explodes on 6s (this explosion chain can continue infinitely, theoretically).

What is the average number of hits for any value of x? Up til this point I've just assumed an average "hits per die" of 0.583 (50% of dice rolled "hit," 16.67% explode and of those 50% hit), but that only accounts for one explosion, not a 6 rolled into a 6 etc. For bonus points, how can I find the standard deviation for any given value of x?

Hi kryshen, welcome to MHB! ;)

Let's start with $x=1$, and let $E$ be the corresponding average number of hits (the so called Expectation).
Then on average we have $0$ hits with probability $\frac 36$, $1$ hit with probability $\frac 26$, and $1$ plus the as yet unknown $E$ number of hits with probability $\frac 16$, yes?

So:
$$E=0\cdot \frac 36 + 1\cdot \frac 26 + (1+E)\cdot \frac 16 = \frac 12 + \frac 16 E \\
\Rightarrow\quad \frac 56E=\frac 12 \quad\Rightarrow\quad E= \frac 35
$$
Now what would happen if we have $x$ dice that we throw completely independently from each other?
 
Thanks so much! Just to be clear, this means that the average number of hits on 10 dice would be 6. Inassumed that the numberbwould be hugher because of the dice explosions.

How would I find the standard deviation for any given value of x?
 
kryshen said:
Thanks so much! Just to be clear, this means that the average number of hits on 10 dice would be 6. Inassumed that the numberbwould be hugher because of the dice explosions.

How would I find the standard deviation for any given value of x?

Let the average number of hits of 1 dice be $\mu=\frac 35$, which is what we found earlier.
Then the square of the standard deviation $\sigma(\text{1 dice})$ is equal to the what the squared deviation of $\mu$ is on average:
$$\sigma^2(\text{1 dice)} = (0 - \mu)^2 \cdot \frac 36 + (1 - \mu)^2 \cdot \frac 26 + ((1+\mu)-\mu) \cdot \frac 16$$

And the standard deviation $\sigma(x\text{ dice})$ is:
$$\sigma(x\text{ dice}) = \sqrt{ x\cdot \sigma^2(\text{1 dice})}$$
 

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