Ball collision Momentum Problem

In summary, Two balls, A and B, having different but unknown masses, collide. A is initially at rest and B has a speed v. After collision, B has a speed v/2 and moves at right angles to its original motion. a) Find the direction in which ball A moves after the collision. b) Can you determine the speed of A from the information given? Explain.
  • #1
Destrio
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0
Two balls, A and B, having different but unknown masses, collide. A is initially at rest and B has a speed v. After collision, B has a speed v/2 and moves at right angles to its original motion.
a) Find the direction in which ball A moves after the collision.
b) Can you determine the speed of A from the information given? Explain

So, conversation of momentum

lets let ball A have mass m, and ball B have mass M

mVai + Mvi = mVaf + Mvf

0 + Mv = mVaf + (1/2)Mv
(1/2)Mv = mVaf
Vaf = (Mv)/2m

It seems I need to solve B before solving A

Since ball B moves at a right angle to its initial velocity, if we say it was moving only in the x direction initally, it now has no x coordinate of velocity, so all of its x momentum will be transferred to ball A

so cosx = v/[(Mv)/2m]
cosx = 2mv/Mv
cosx = 2m/M
x = arccos(2m/M)

Have I done all of this right?

Thanks
 
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  • #2
It would be best to break the problem down into two perpendicular directions. One direction in the original motion of ball B, and the other perpendicular.
In each of the two directions linear momentum must be conserved. So the linear momentum in each direction, after the collision, must equal the total momentum before the collision, but in the same direction; this is why your answer will not be correct. And you need to be careful with your signs.
 
  • #3
ok,
in the x direction

mVai + Mvi = mVaf + Mvf

0 + Mv = mVaf + 0
Vaf = Mv/m

in the y direction

mVai + Mvi = mVaf + Mvf

I know Vf for B needs to be v/2
but what can I use for initial momentum

do i need to use sin/cos for initial velocity components?

in the x direction

mVai + Mvi = mVaf + Mvf

0 + Mvcosx = mVaf + 0
Vaf = Mvcosx/m

in the y direction

mVai + Mvi = mVaf + Mvf
0 + Mvsinx = mVaf + Mv/2
mVaf = Mvsinx - Mv/2
mVaf = Mv(sinx - 1/2)
Vaf = Mv(sinx - 1/2)/m

is this better?

thanks
 
  • #4
Did any of the balls have momentum in the y-direction to start with? It should be apparent what the initial momentum in the y-direction is.
 
  • #5
A initially at rest
B with inititial velocity v

initial momentums:
x direction
vcosx
y direction
vsinx

so

in the x direction

mVai + Mvi = mVaf + Mvf

0 + Mvcosx = mVaf + 0
Vaf = Mvcosx/m

in the y direction

mVai + Mvi = mVaf + Mvf
0 + Mvsinx = mVaf + Mv/2
mVaf = Mvsinx - Mv/2
mVaf = Mv(sinx - 1/2)
Vaf = Mv(sinx - 1/2)/m
 
  • #6
B was the only ball moving initiallt, correct? And we defined the x-direction to be the ball B was moving in initially, so how can there be any initial momentum in the y-direction? You may have to read that a few times over before you get it.
 
  • #7
so, there can be no velocity or momentum in the y direction afterwards?
so the right angle afterwards is irrelevant, and the change in momentum is just a complete transfer in the x direction?

but say the ball still only has momentum in the x direction, but ball B hits ball A not straight on

00
00 00
00

wouldn't the ball be deflected in a way that has x and y momentums? such as in a game of pool?
 
  • #8
You are correct in saying it will have x- and y- components in its momentum. Remember I said be careful with your signs? If B has momentum Mvf in the positive direction, the A must have momentum -Mvf, i.e. in the negative direction. The total still adds up to zero! So the momentum in the y-direction IS conserved.
 
  • #9
ahh, how could I forget about the signs

in the x direction

mVai + Mvi = mVaf + Mvf

0 + Mv = mVaf + 0
Vaf = Mv/m

in the y direction

mVai + Mvi = -mVaf + Mvf
0 + 0 = mVaf + Mv/2
-mVaf = Mv/2
Vaf = -Mv/2m

Vbf = Mv/2m

so for direction

cosx = (Mv/m)/(-Mv/2m)
cosx = -2

something seems wrong still
 
  • #10
do i need to use sinx and coxs for the velocity components?
 
  • #11
anyone?
i'm still lost on this problem

thanks
 
  • #12
so for direction

cosx = (Mv/m)/(-Mv/2m)
cosx = -2

something seems wrong still

So x-component = (M/m)v
...y-component = -(M/2m)v

What trig function involves x and y? Remeber that cos=adjacent/hypotenuse
i.e. cos=x/r
but we have x and y. You are not evaluating it with the correct trig function. Try to think of the trig function that involves x/y or y/x.
 
  • #13
tanx = (M/m)v/-(M/2m)v
tanx = -2
x = -63.4 degrees below horizontal
 

What is a "Ball collision Momentum Problem"?

A "Ball collision Momentum Problem" is a physics problem that involves two or more balls colliding with each other, where the momentum of the balls before and after the collision must be conserved.

What is the law of conservation of momentum?

The law of conservation of momentum states that the total momentum of a closed system remains constant over time, meaning that the sum of the momentums of all objects in the system before and after a collision must be equal.

How do you calculate the momentum of a ball?

The momentum of a ball can be calculated by multiplying its mass by its velocity. The formula for momentum is p = m * v, where p is momentum, m is mass, and v is velocity.

What happens to the momentum of a ball after a collision?

After a collision, the total momentum of the system remains the same, but the momentum of each individual ball may change. This is because momentum can be transferred between objects during a collision.

What factors can affect the outcome of a ball collision momentum problem?

The outcome of a ball collision momentum problem can be affected by factors such as the mass, velocity, and angle of collision of the balls involved, as well as any external forces acting on the system.

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