Dismiss Notice
Join Physics Forums Today!
The friendliest, high quality science and math community on the planet! Everyone who loves science is here!

Best way to solve Schrodinger's wave equation numerically.

  1. Feb 18, 2013 #1
    I have been trying to research the best way to solve the Schrodinger wave equation numerically so that I can plot and animate it in Maple. I'd also like to animate as it is affected by a potential. I have been trying for weeks to do this and I don't feel any closer than when I started. I have looked at finite difference method but I get so far and don't know what to do next.

    Any help would be greatly appreciated.

    The sort of thing I'm looking for is like in this presentation on youtube, especially at 11s leading onto something like the animation at 13s.

    http://m.youtube.com/watch?hl=en-GB&client=mv-google&gl=GB&v=Xj9PdeY64rA&fulldescription=1

    Thanks you very much
     
    Last edited: Feb 19, 2013
  2. jcsd
  3. Feb 19, 2013 #2

    DrClaude

    User Avatar

    Staff: Mentor

    Can you give more detail? What is the Hamiltonian? In how many dimensions?

    And there is no link to the YouTube video.
     
  4. Feb 19, 2013 #3
    Hi, sorry for not posting the link, I was very tired when making this post, definitely an oversight on my part. I will be able to post the link in just over an hour.

    With regards to dimensions in would only be in 1 dimension along x. Regarding the hamiltonian I am trying to solve the equation as
    i x hbar x diff(psi, t) = -(hbar^2)/2m x diff(psi, x$2) + V(x) x psi
    where psi = psi(x, t).

    Thank you for replying.
     
  5. Feb 19, 2013 #4

    DrClaude

    User Avatar

    Staff: Mentor

    Since your potential is time independent, the fastest way to solve your problem is to first find the eigenfunctions of the Hamiltonian
    [tex]
    H \phi_i = E_i \phi_i
    [/tex]
    To do this, discretize space and write the Hamiltonian as a matrix. As you said, you can use a finite difference approximation for the momentum operator.

    Once you have the [itex]\phi_i[/itex], find the initial coefficients of your wave function in this basis,
    [tex]
    \psi(x,t=0) = \sum_i c_i \phi_i(x)
    [/tex]
    by calculating
    [tex]
    c_i = \int \phi_i^*(x) \psi(x,t=0) dx
    [/tex]

    Then, the wave function at any time time is simply given by
    [tex]
    \psi(x,t) = \sum_i c_i \phi_i(x) \exp(-i E_i t / \hbar)
    [/tex]
    By advancing [itex]t[/itex] and refreshing the plot, you will get your animation. I have no idea how to do this in Maple :frown:
     
  6. Feb 19, 2013 #5

    Bill_K

    User Avatar
    Science Advisor

    Slide rule, Why not ask this question over on the Diff Eq forum.
     
Know someone interested in this topic? Share this thread via Reddit, Google+, Twitter, or Facebook




Similar Discussions: Best way to solve Schrodinger's wave equation numerically.
Loading...