Blizzard Changes Course, Integrates Real Money Trading Into Diablo III

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Discussion Overview

The discussion centers around Blizzard's decision to integrate real money trading (RMT) into Diablo III, contrasting it with their previous stance against such practices in World of Warcraft. Participants explore the implications of this change, including potential reactions from the gaming community and the broader impact on gameplay and social dynamics within MMORPGs.

Discussion Character

  • Debate/contested
  • Exploratory

Main Points Raised

  • Some participants express surprise at Blizzard's decision to allow RMT in Diablo III, questioning how the gaming community will react.
  • Others note that the introduction of RMT could lead to unexpected and unintended side effects, similar to those seen in other MMORPGs.
  • A participant mentions the existence of an industry around power leveling and gold farming, highlighting the social consequences of such practices in games like World of Warcraft and Diablo.
  • Concerns are raised about the impact of bots on the gameplay experience in Diablo, suggesting that they may detract from the game's integrity.

Areas of Agreement / Disagreement

Participants do not appear to reach a consensus on the implications of integrating RMT into Diablo III, with multiple competing views on its potential effects and community reactions remaining present throughout the discussion.

Contextual Notes

Some statements reflect personal experiences and opinions rather than established facts, indicating a variety of perspectives on the topic without resolving the underlying issues related to RMT.

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If you’re a hardcore player of World of Warcraft, you know how stringently its parent company, Blizzard, has fought to keep the spectre of real money trading (RMT) from corrupting the game. *Gold farming and power leveling were/are scourges of … http://virtualnavigator.wordpress.com/2011/08/28/blizzard-changes-course-integrates-real-money-trading-into-diablo-iii/" http://stats.wordpress.com/b.gif?host=virtualnavigator.wordpress.com&blog=11498882&post=663&subd=virtualnavigator&ref=&feed=1

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Wow...that's something I never thought they'd have the guts to do...I wonder how people are going to react to this!
 
WOW and some other MMORPG's are interesting even though I have zero interest in playing. All sorts of unexpected and unintended side effects have appeared.

From a simple change to one character that alters many aspects of the entire game, to social consequences like selling runescape gold and accounts and diablo characters on ebay. There is an industry in China, I'm told, exemplified by this:

http://www.inwowgold.com/power-leveling/
These guys pay someone to play a WOW character to a high level. Then, I assume, an otherwise inept or lazy gamer forks over money and voila! here is a high level character to play.

-- sorry for the digression.
 
Greg Bernhardt said:
If you’re a hardcore player of World of Warcraft, you know how stringently its parent company, Blizzard, has fought to keep the spectre of real money trading (RMT) from corrupting the game. *Gold farming and power leveling were/are scourges of

If you click on the first link and you are told that you are the 1,000,000 th visitor it's probably not a good idea to click on the popup link.
 
LaurieAG said:
If you click on the first link and you are told that you are the 1,000,000 th visitor it's probably not a good idea to click on the popup link.

Sometimes it really is. I make a living of these real money prizes there :)
Back to topic. What is really annoying with Diablo are the many bots that almost ruin the game.
 

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