Can I Use Blender to Create Weapon Models for Fallout 4?

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Discussion Overview

The discussion revolves around the use of Blender for creating weapon models intended for the video game Fallout 4. Participants share their experiences with 3D modeling, specifically in relation to game asset creation, and express varying levels of familiarity with Blender and other modeling software.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification

Main Points Raised

  • One participant shares their early experiences in 3D modeling, mentioning their third creation and referencing Quake 2.
  • Another participant compliments the initial work and asks for more details about the creation process.
  • A participant mentions using Blender for their models but expresses limited experience, having started with Pov-Ray and Moray.
  • One participant indicates that they have been modeling for almost 20 years and encourages others to continue practicing.
  • A participant states that their railgun model was intended as a weapon mod for Fallout 4, noting their limited technical expertise in getting models into the game.
  • There is mention of using Blender in conjunction with other programs to create game-ready models, though specifics are not provided.

Areas of Agreement / Disagreement

Participants generally share a common interest in 3D modeling and its application to game design, but there is no consensus on the technical processes involved in using Blender for Fallout 4 modding.

Contextual Notes

Participants express varying levels of familiarity with Blender and other modeling software, indicating a range of experiences and technical expertise. The discussion does not resolve the specifics of the modeling process or the integration of models into the game.

Who May Find This Useful

Individuals interested in 3D modeling for video games, particularly those looking to use Blender for creating game assets or mods.

ElliotSmith
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This is only the third thing that I've created in 3D modeling.

If you played the PC video game Quake 2 back in 1998, then you might remember this.

https://imgur.com/a/dqEqD
 
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ElliotSmith said:
This is only the third thing that I've created in 3D modeling.

If you played the PC video game Quake 2 back in 1998, then you might remember this.

https://imgur.com/a/dqEqD
Could you say more about how you created these drawings/models?
 
I used a free 3D program called Blender.
 
berkeman said:
Could you say more about how you created these drawings/models?

I used a free 3D program called Blender.
 
Whoops, sorry for the double post.
 
ElliotSmith said:
I used a free 3D program called Blender.
I have Blender, but I don't use it too often, as I started my 3D modeling with Pov-Ray and then added Moray as an editor and it's what I've come the most comfortable with.
Here's an couple of examples of some weapons I rendered. (A collection of various SF weapons)

arsenalrifle2.jpg


arsenal_handgun.jpg


I've been at it for almost 20 yrs now, but still remember when I first started out. If you had told me then that I would ever be able to produce anything close to the last two images, I would have not believed you . Keep up the good work and you'll be be amazed by what you can produce with time and practice.
 

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Thanks!

The railgun model I made was actually meant to be used as a weapon mod for the PC video game Fallout 4. But I only know how to do 3D modeling, and just barely.

Someone told me that you can use blender to create weapon models, and then use other programs and eventually get it into the game. But that's outside my technical expertise.
 

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