Kirana Kumara P
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Coming back to the problem of the simulation of biological organs in real-time, let me give a few more details about the problem in my mind. The biological organs that I have in my mind are: liver and kidney. Let us assume that we have the geometry of the biological organs in hand (CAD files, say). I am not bothered about the inner details of the biological organs; the organs may be assumed to be homogeneous and isotropic. When subjected to specified displacements at certain points on the surface, the entire surface of the organ would undergo deformation. Large deformations are allowed. The material behaviour is nonlinear and the material may be assumed to be hyperelastic; hyperelastic material properties are known. Over the course of time, geometry of biological organs may change, e.g., because of cutting. Mass of the biological organ may be ignored. Dynamics and inertia effects may also be ignored. My problem is to find the displacement of the entire surface of the organ when displacements only at a few points on the surface are known; this computation should be completed within 30 milliseconds (or, we should be able to complete about 30 such computations within a second). There can be a slight change in the geometry (because of cutting, say) and the boundary conditions, once a computation finishes and before the next computation starts.
Literature is clear that as of now nobody has been successful in solving the above problem using a digital computer with reasonably good granularity, i.e., granularity that is usable for practical purposes (of course, many have made simplifying assumptions, and thus claimed that they have got a solution to the problem).
Literature is clear that as of now nobody has been successful in solving the above problem using a digital computer with reasonably good granularity, i.e., granularity that is usable for practical purposes (of course, many have made simplifying assumptions, and thus claimed that they have got a solution to the problem).