Constant acceleration trajectory

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Homework Help Overview

The discussion revolves around a physics problem involving constant acceleration and projectile motion. The original poster seeks to determine the angle between the initial velocity vector and the acceleration vector of a point body thrown in space, given specific parameters related to its trajectory.

Discussion Character

  • Exploratory, Assumption checking, Problem interpretation

Approaches and Questions Raised

  • Participants discuss decomposing vectors into components and applying kinematic equations. There is mention of encountering complex polynomial equations and exploring alternative interpretations of the problem related to projectile motion.

Discussion Status

The conversation is ongoing, with participants sharing different approaches and questioning the complexity of the equations involved. Some have suggested potential methods for simplification, but no consensus has been reached on a definitive approach.

Contextual Notes

Participants note the challenges posed by the complexity of the equations and the nature of the problem, including the absence of friction and the specific conditions of the trajectory.

jal3ous
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< Mentor Note -- thread moved to HH from the technical physics forums, so no HH Template is shown >[/color]

Hello,

I'v been trying to find an answer for this question for quite some time, I always hit a complex trigonometric equation or a 4th degree polynomial equation. any help would be very much appreciated!
Here's the problem:

a point body (B) is thrown in space (no friction) from a point (P1) with an initial velocity vector (V) and a constant acceleration vector (A). The trajectory generated by (B) passes through a point (P2).

We know the distance between (P1) and (P2) = d
We know the angle between the vector (P1P2) and the vector (V) = alpha
We know the magnitude of (V) = v
We know the magnitude of (A) = a

Calculate the angle (theta) between (V) and (A)
 
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Have you tried to decompose v and a into components parallel and perpendicular to P1P2, and then using s = v0i t + 1/2 ai t^2 for each of them? The time t is equal in both equations. while s = 0 for perpendicular and s = d for parallel.
 
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Yes, I started by doing that. I ended up with a 4th degree polynomial with long and complex symbolic coefficients. I checked up the general form of the solution for 4th degree equation and it's huge even without long and complex symbolic coefficients. isn't there any easyer way to solve it? Thank you :)
 
I think the problem is somehow equivalent to finding the slope of a field given the slant range and the initial velocity vector of a projectite, but I couldn't go any further from there...
 
jal3ous said:
isn't there any easyer way to solve it?
An idea, not sure if simpler :

The trajectory is a parabola (lets assume y-axis is along a). You look for two points on it, with a given distance, and parabola slope at one of them related to the direct slope between them.
 

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