Constraints of a mechanical system

Click For Summary

Discussion Overview

The discussion revolves around the concept of mechanical systems and the determination of degrees of freedom, particularly in the context of constraints involving both discrete particles and continuous bodies. Participants explore theoretical mechanics, the treatment of constraints, and the implications of modeling choices.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • One participant expresses confusion about the definition of a "mechanical system" and how to determine degrees of freedom when continuous bodies are involved, citing an example with a wire and a sliding bead.
  • Another participant suggests that the wire acts as a perfect guideline for the bead, implying that only the bead's position is relevant for the model.
  • A later reply questions whether continuous bodies can be ignored as mere time-dependent geometrical constraints when the state of the system can be specified by discrete particle positions.
  • One participant proposes using cylindrical coordinates to simplify the definition of constraints and suggests using Lagrangian mechanics for the problem.
  • Another participant discusses the challenge of determining degrees of freedom in systems with both discrete particles and continuous bodies, proposing a method involving the identification of independent equations relating coordinates.
  • One participant agrees with the proposed method and notes that continuous bodies typically require field descriptions, while rigid bodies have a fixed number of degrees of freedom.

Areas of Agreement / Disagreement

Participants express differing views on how to treat continuous bodies in mechanical systems and the implications for determining degrees of freedom. There is no consensus on the best approach or the validity of certain modeling assumptions.

Contextual Notes

Participants highlight limitations in defining constraints and the complexity introduced by continuous bodies, indicating that the discussion may depend on specific definitions and assumptions that are not fully resolved.

Ahmed1029
Messages
109
Reaction score
40
I'm studying theoretical mechanics and I kind of find the notion of a "mechanical system" very slippery, especially when it comes to constraints. Take an example :
Screenshot_2022-09-28-10-19-40-89_e2d5b3f32b79de1d45acd1fad96fbb0f.jpg

I know that when a system consists of N particles and p constraints, it has 3N-p degrees of freedom; this is the definition. Then I come across something like this example in the picture above, in which I have a wire which includes an infinite number of particles, and in the solution it's completely ignored. Here there are 2 constraints and the auther treated the whole setup as if there is only one particle while the wire is completely ignored, thus the system has one degree if freedom because 3(1)-2=1
In general, how do I know the number of degrees of freedom of a "mechanical system" that is not just made of ordinary accumilatios of discrete particles?
 
Physics news on Phys.org
  • Like
Likes   Reactions: vanhees71 and Ahmed1029
Baluncore said:
The wire is a hypothetical perfect guideline for the sliding bead.
Only the position of the bead on the wire is being considered.
The model is applicable to this real situation.
https://en.wikipedia.org/wiki/Liquid-mirror_telescope
Oh! So it's considered a time dependent geometrical constraint. What about real wires though? Is it right to say that " When I can specify completely the state of a system just by the positions of the discrete particles, then I should ignore any other continuous body as a mere time dependent geometrical constraint"?
 
The constraint is a bit inconveniently defined. In cylindrical coordinates it's much simpler and valid for any time,
$$z=\alpha \rho^2.$$
Now first parametrize the position vector (wrt. the inertial frame of reference) of the particle on the parabolic wire and then you can simply put the entire problem into the Lagrangian machinery.
 
  • Like
Likes   Reactions: Baluncore
vanhees71 said:
The constraint is a bit inconveniently defined. In cylindrical coordinates it's much simpler and valid for any time,
$$z=\alpha \rho^2.$$
Now first parametrize the position vector (wrt. the inertial frame of reference) of the particle on the parabolic wire and then you can simply put the entire problem into the Lagrangian machinery.
Suppose I don't know which generalized coordinates I should choose to specity the system, but I nevertheless want to know the number of degrees of freedom of the system. In case of discrete particles it's easy, you just find independent equations relating the coordinates to each other until there is no more ( which is done by inspection), then subtract from 3N the number of constraints, where N is the number of particles. Suppose now I have not just discrete particles, but also continuous bodies: How do I know the number of degrees of freedom for sure? My guess is to find any number of coordinates that specify the whole system completely, find the maximum number of equations relating them to each other, and subtract the number of independent equations from the number of original arbitrary coordinates. Is this right.
 
  • Like
Likes   Reactions: vanhees71
That sounds right. A continuous body usually has to be described by fields (e.g., density, velocity, pressure for a fluid). An exception is the rigid body, which has only 6 degrees of freedom (3 position-vector coordinates to any fixed point within the body and 3 Euler angles to describe the rotation of a body-fixed Cartesian coordinate system wrt. a space-fixed Cartesian one). It's a good exercise to derive this with continuum-mechanical methods.
 
  • Like
Likes   Reactions: Orodruin and Ahmed1029

Similar threads

  • · Replies 2 ·
Replies
2
Views
1K
  • · Replies 1 ·
Replies
1
Views
2K
Replies
5
Views
1K
Replies
3
Views
3K
  • · Replies 15 ·
Replies
15
Views
3K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 7 ·
Replies
7
Views
4K
  • · Replies 4 ·
Replies
4
Views
2K
  • · Replies 9 ·
Replies
9
Views
12K
  • · Replies 17 ·
Replies
17
Views
3K