Finding the Angle in Projectile Motion

Click For Summary
SUMMARY

The discussion focuses on deriving an equation to calculate the launch angle (theta) for a projectile given its velocity, distance, and height, while accounting for air resistance as an acceleration in the x-direction. The user has attempted to utilize equations such as y = vy*t + (g/2)*t^2 and x = vx*t + (a/2)*t^2 but has struggled to eliminate variables effectively. A suggestion was made to combine the constant accelerations in both x and y directions to simplify the derivation process.

PREREQUISITES
  • Understanding of projectile motion equations
  • Familiarity with vector addition of accelerations
  • Knowledge of trigonometric functions (sine and cosine)
  • Basic calculus for deriving equations
NEXT STEPS
  • Research the derivation of projectile motion equations with air resistance
  • Learn about vector addition in physics
  • Explore the impact of air resistance on projectile trajectories
  • Study the use of parametric equations in motion analysis
USEFUL FOR

Students in physics, engineers working on projectile dynamics, and anyone interested in advanced motion analysis involving air resistance.

Robotics 1764
Messages
1
Reaction score
0

Homework Statement



Hello, I am attempting to derive an equation for some pretty specific needs. The equation I need is one that solves for the angle needed to launch a projectile at a given velocity to an object at a given distance and height different from launcher. The catch is that I would like to include the acceleration due to air resistance (which I can find later and input) as an acceleration in the x direction.

The goal is to solve for theta (I will use an o)

Homework Equations



The only variables that can be present in the equation are:
ax, ay (gravity), x, y, v (velocity launched at, actually, it is the speed, I don't know the angle)

The equations I have been attempting to use are:

y = vy*t + (g/2)*t^2
x = vx*t + (a/2)*t^2
v = sqrt(vx^2 + vy^2)
sin o = vy/v
cos o = vx/v


The Attempt at a Solution



I keep trying to derive but keep ending up circling (deriving until I accidentally reach a variable I tried to get rid of earlier). Does anyone have an equation already derived they could show me that they could also explain how they derived, or know how I could go about deriving my goal equation successfully? Or any other formulae I should be using?

Thanks.
 
Physics news on Phys.org
Welcome to PF!

Robotics 1764 said:
The equation I need is one that solves for the angle needed to launch a projectile at a given velocity to an object at a given distance and height different from launcher.

The catch is that I would like to include the acceleration due to air resistance (which I can find later and input) as an acceleration in the x direction.

The equations I have been attempting to use are:

y = vy*t + (g/2)*t^2
x = vx*t + (a/2)*t^2
v = sqrt(vx^2 + vy^2)
sin o = vy/v
cos o = vx/v

Hi Robotics 1764! Welcome to PF! :smile:

(air resistance would never be like that, but anyway …)

Hint: since you have constant acceleration in both the x and y directions, try combining them (accelerations obey the vector law of addition, of course) into a single acceleration, and then use coordinates parallel and perpendicular to that direction. :wink:
 

Similar threads

  • · Replies 2 ·
Replies
2
Views
796
Replies
11
Views
2K
Replies
40
Views
3K
  • · Replies 10 ·
Replies
10
Views
3K
Replies
8
Views
2K
Replies
8
Views
3K
  • · Replies 2 ·
Replies
2
Views
2K
Replies
2
Views
3K
  • · Replies 18 ·
Replies
18
Views
2K
  • · Replies 14 ·
Replies
14
Views
3K