Finding the distance between a point and a plane using dot products

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Discussion Overview

The discussion revolves around finding the distance between a point and a plane using dot products. Participants explore various methods and approaches, including projections and the use of normal vectors, while addressing the mathematical formulation involved in this problem.

Discussion Character

  • Technical explanation
  • Mathematical reasoning

Main Points Raised

  • One participant suggests using projection to find the distance but is uncertain about how to apply dot products in this context.
  • Another participant proposes shifting the plane to the origin and adjusting the point accordingly, then using the dot product of the vector to the point and the unit normal vector of the plane.
  • A third participant describes a method involving the normal vector of the plane and a line that is perpendicular to the plane, suggesting that substituting the line's equations into the plane's equation could help find the intersection point and thus the distance.
  • A later post reiterates the same method as the previous one, emphasizing the relationship between the normal vector and the point.

Areas of Agreement / Disagreement

Participants present multiple approaches to the problem, with no consensus on a single method. The discussion remains unresolved as different techniques are suggested without agreement on the best approach.

Contextual Notes

Some assumptions about the definitions of the plane and point are implicit, and the mathematical steps involved in finding the distance are not fully resolved.

haackeDc
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I know how I would be able to do this using projection, but am not so sure with dot products.

Do I dot the normal vector with an imaginary point and then figure something out from there?

If the normal is a= <a1,a2,a3>
and the random point is (p1,p2,p3)

If I dot them, I would get a1p1 + a2p2 + a3p3 = 0

And then solve for this point?

I don't see how to do it from here, could anyone help me?
 
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(0, 0, 0) solves this!

I think though that you want to find the distance between any given point and any given plane. I think it should work if you shift the plane into the origin ( by setting the euqaiton for the plane to zero). Then shift your point accordingly. then you dot the vector going to the point into the unit normal vector to the plane.
 
If the plane is Ax+ By+ Cz= D and the point is (x_0, y_0, z_0), you know that <A, B, C> is a normal vector to the plane and so x= At+ x_0, y= Bt+ y_0, z= Ct+ z_0 is a line that passes through (x_0, y_0, z_0) and is perpendicular to the plane. Replace x, y, and z in the equation of the plane with those to solve for the point where the normal line passes through the plane and find the distance from (x_0, y_0, z_0) to that point.
 
HallsofIvy said:
If the plane is Ax+ By+ Cz= D and the point is (x_0, y_0, z_0), you know that <A, B, C> is a normal vector to the plane and so x= At+ x_0, y= Bt+ y_0, z= Ct+ z_0 is a line that passes through (x_0, y_0, z_0) and is perpendicular to the plane. Replace x, y, and z in the equation of the plane with those to solve for the point where the normal line passes through the plane and find the distance from (x_0, y_0, z_0) to that point.

Question resolved. Thanks for your help everyone.
 

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