Golf Swing Force: Estimating Club Impacts Ball

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Homework Help Overview

The discussion revolves around estimating the force exerted by a golf club on a ball during a swing, specifically focusing on the time of contact, the mass of the ball, and its final speed after impact.

Discussion Character

  • Exploratory, Assumption checking, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss various equations related to force, mass, speed, and time. There are attempts to apply different formulas, with some questioning the correctness of their approaches and the need to identify the ball's speed before impact.

Discussion Status

Participants are actively engaging with the problem, exploring different methods and equations. Some have expressed doubts about their calculations and the appropriateness of working backwards, while others suggest focusing on understanding the problem and working forwards.

Contextual Notes

There is mention of needing to identify the initial speed of the ball before impact, which is not provided. Additionally, there are references to external resources for further understanding.

deadtreforest
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In a typical golf swing, the club is in contact with the ball for about 0.0011 s. If the 45 g ball acquires a speed of 63 m/s, estimate the magnitude of the force exerted by the club on the ball.
 
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What are your thoughts on the problem? What have you tried thus far?
 
i was trying mv^2/t
i think its actually mv^2/ t^2
 
deadtreforest said:
i was trying mv^2/t
i think its actually mv^2/ t^2
No, neither of these are correct; why do you think so? You are given m, t, and the speed of the ball after impact; you need to first identify the speed of the ball before impact, then find the average force of impact, using the proper equation that relates force with mass, speed, and time. What is that equation?
 
i worked backwards with the anwser i was given but i messed up and put a divid sign in there

the equation i got was mv^2t^2
but i have some doubts about the anwser.
 
thanks
 
I think we have to check the whether before we start the game. Working backwards may work. i didn't try it.
 
yeah, you just have to try and relate acceleration to speed and time and then acceleration to force
 

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