How can a program calculate combinations for three players without repetition?

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To calculate combinations for three players without repetition over multiple rounds, a combinatorial design approach is necessary. For 21 players, each player must participate in matches such that no pair of players faces each other more than once. The total number of matches required can be calculated using the formula n(n-1)/3, resulting in 140 matches for 21 players. The discussion highlights the importance of understanding permutations and combinations in finite math to derive the correct formula. Ultimately, a program can be designed to input the number of players and rounds to generate the required match combinations.
Oljeg
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Hi, I am trying to find the solution (formula) for doing the following:
For any number of players (divisible by three), I need to calculate a number of rounds (in my case 8) for three players to play each other without any repetition.
So the first round of etc. 21 players would be:
1,2,3 4,5,6, 7,8,9 10,11,12 13,14,15 16,17,18 19,20, 21 and I am looking for the combinations for the next 7 rounds so that no one plays the same player again. Eventually, I would like to design a program with number of players and rounds as an input variable.

Regards,
Oljeg
 
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Have you studied finite math at all? There are formulas for permutations and combinations that you would likely find useful (combinations in your case, not permutations, since it doesn't matter who sits in what chair in your scenario)
 
Are you saying that each match involves three players? That's an odd kind of match! If each player must play each other player once, then each of the n players must be involved in (n- 1) matches. If each match involves 3 players, that would be a total of n(n- 1)/3 matches. For n= 21, this is 21(20)/3= 140 matches, 20 rounds of 7 matches per round.
 
Here is a little puzzle from the book 100 Geometric Games by Pierre Berloquin. The side of a small square is one meter long and the side of a larger square one and a half meters long. One vertex of the large square is at the center of the small square. The side of the large square cuts two sides of the small square into one- third parts and two-thirds parts. What is the area where the squares overlap?

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