The PF Username Game involves participants solving cryptic clues that correspond to the usernames of forum members. Clues utilize various techniques such as anagrams, hidden clues, and homophones. The game is structured to gradually increase in difficulty, with a limit imposed on the number of correct answers to ensure fair play across different time zones. The clues are released in rounds, with participants encouraged to explain their reasoning for each answer.
PREREQUISITES
Understanding of cryptic puzzles and their conventions
Familiarity with anagram solving techniques
Knowledge of common abbreviations and synonyms
Ability to recognize hidden clues within phrases
NEXT STEPS
Research advanced cryptic crossword strategies
Explore the history and rules of cryptic puzzles
Practice solving anagrams with online tools
Engage with communities focused on puzzle-solving techniques
USEFUL FOR
Puzzle enthusiasts, cryptic crossword solvers, and forum members interested in interactive games that challenge logical thinking and creativity.
And now, to help with the harder ones, here's a little something extra.
PLEASE READ VERY CAREFULLY
All the answers to the clues fit in the Crossword grid provided below, in unspecified locations. What you now get to do is one or both of two possible things:
1. You can call the locations where you think already solved answers should go. The locations on the grid are referenced by numbers which mark the position of the starting letter of each answer. Furthermore, to indicate whether the answer fits horizontally/across (A) or vertically/down (D) you append A or D to the grid number.
So, for instance, you can make the following call: 1: Berkeman goes into 6A (naturally this would be a bad call, since 6A is for a 5-letter-word, which "berkeman" isn't)
There are limitations imposed here too. You are entitled to a maximum of 5 good calls or 2 bad calls (whichever happens first). Once you reach either limit, you may no longer make calls on grid positions, but you may still continue to solve unsolved clues (see below), as long as you don't hit the separate limit for solving clues. Because of the limitation on bad calls, you may only make 1 or 2 calls at a time (depending on whether you have 2 or 1 unused bad call chances).
2. You can solve clues, just as before. The existing limitation of 4 correctly solved clues still holds (unless you've returned from a time-out, in which case, it is now 3 correctly solved clues). If you hit the limit on solving clues, or even otherwise, you can continue to call grid locations, so long as you haven't hit that separate limit (described above).
And here's the list of solved answers (and unsolved clues), with their clue numbers:
Code:
1. Berkeman
2. Moonbear
3. kurdt
4. Astronuc
5. lisab
6. Vanesch
7. MIH
8. Zapper
9. Ivan Seeking
10. Redbelly
11. mgbphys
12. Evo
13. hypatia
14. Borek
15. Cristo
16. Hootenanny
17. artman
18. Andre
[b]19. Antonius, who wanted your aures.[/b]
20. LowlyPion
21. matthyaouw
22. Chi Meson
23. Jimmysnyder
24. Vanadium
[b]25. Other AZ Sen. follows chariot racer's dad?
26. Heels broke in the afternoon - returned.[/b]
27. Edward
28. Proton Soup
29. mathwonk
[b]30. Meh ... cooties is gone, somehow.[/b]
[b]31. What the lookout in the crow's nest yelled, when a very distant radio beacon appeared in his telescope[/b]
32. tiny tim
I will periodically check people's calls, tell you which ones were good or bad, and update the grid accordingly.
Ouch! Found a mistake in the grid. Will have to redo it. Most of the existing grid is correct though. So, if you want to make any calls now, I will count them and enter them in the new grid - you don't have to wait for me to fix it. You will not, naturally, be penalized for a mistake I've made.
Will be replacing old grid with new grid at 4:50pm EST (in 2 minutes).
EDIT: Grid is fixed. We are all set now.
Last edited:
#78
NeoDevin
334
2
Gokul43201 said:
25. Other AZ Sen. follows chariot racer's dad?
Hurkyl: kyl = other AZ Sen., chariot racer's dad = Hur (As in Ben Hur?)
I don't have any ideas yet for the rest of the clues, but I'll think on them.
That's the point of the crossword grid - it will help with the hard ones that are left. But I made the grid somewhat sparse, so it doesn't provide too much help.