How to Calculate the Angle Between a Vector and the Z-Axis?

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Homework Help Overview

The discussion revolves around calculating the angle between a resultant vector and the positive z-axis, using given displacement vectors in a three-dimensional space.

Discussion Character

  • Exploratory, Assumption checking, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the calculation of the resultant vector and its magnitude, questioning the original poster's method for determining the angle. There are mentions of using the dot product and trigonometric functions, as well as clarifications about vector components.

Discussion Status

The discussion is ongoing, with participants providing guidance on the correct approach to find the angle and questioning the assumptions made about the vector components. Multiple interpretations of the problem are being explored, particularly regarding the calculation of the vector's magnitude and the angle with respect to the z-axis.

Contextual Notes

There is a time constraint mentioned, as the original poster indicates a deadline for the homework submission. Some participants express uncertainty about the correct interpretation of the vector components and their relevance to the angle calculation.

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[SOLVED] Finding the angle in a vector

hey these are normally easy, but I keep getting this wrong
Here are three displacements, each in meters: d1 = 5.0 i + 5.0 j -6.0 k, d2 = -1.0 i -1.0 j + 3.0 k, and d3 = 4.0 i + 3.0 j + 2.0 k.

(a) What is r = d1 - d2 + d3?
Got it right, 10,9,-7
(b) What is the angle between r and the positive z axis?
I am getting 127.87 degrees, but its wrong

I am taking the vector r's j and k, or y and z axes. then I am just doing sqrt(9^2 + -7^2) and then cos-1(-7/11.4(which is the mag)) can anyone help this is due in like 35 mins
 
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Are you using the dot product, or trig? Regardless, your magnitude for r is wrong, it should be sqrt(9^2 + 7^2 + 10^2). So the z leg is -7, which you got, and the magnitude gives the new magnitude. The angle would just he inverse cosine of that proportion.
 
if I put the mag at 15.17, it would mess it up right, because the vectors r axis doesn't have anything to do with z right, its up 9 and out -7 if you look at it straight on

are you saying its 117.49?
 
when finding the magnitude of a vector you can't just ignore one of the components.

0i+9j-7k =/= 10i+9j-7k

so the magnitude of the just 9j-7k is not equal to the magnitude of 10i+9j-7k
 
Hmm, I'm not really sure what you mean by the r axis. Take three pencils and put them on the edge of table, each one representing the respective axis, and then point a stick out and down to represent your r vector. It wants the angle between the stick and the z axis directly, so ignore the x and the y pencils, and figure out the angle between the stick and the z pencil.

What you are proposing is to cut up some of the stick, and move it.
 

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