Is GTA V promoting torture and violence?

  • Thread starter Thread starter naima
  • Start date Start date
  • Tags Tags
    Game
Click For Summary

Discussion Overview

The discussion revolves around the potential influence of the video game Grand Theft Auto V (GTA V) on violent behavior, particularly in children. Participants explore the psychological effects of violent video games, anecdotal evidence of behavior changes in children, and the broader implications of violence in media.

Discussion Character

  • Debate/contested
  • Exploratory
  • Conceptual clarification
  • Anecdotal evidence

Main Points Raised

  • Some participants express concern that GTA V promotes violent behavior in children, citing personal observations of aggressive play among young children influenced by the game.
  • Others question the validity of anecdotal evidence, suggesting that individual experiences may not reflect broader trends and emphasizing the need for scientific studies to assess the impact of video games on behavior.
  • Several participants reference existing studies that both support and refute the claim that video games contribute to violent behavior, indicating a lack of consensus on the issue.
  • One participant argues that the political implications of violence in games like GTA V are significant, linking it to real-world political attitudes and behaviors.
  • Another viewpoint suggests that while video games may reward violent actions, the distinction between passive consumption of violence in media and active participation in violent gameplay could lead to different psychological effects.
  • Some participants draw comparisons between video games and other forms of media, such as movies, questioning the unique impact of video games on behavior.

Areas of Agreement / Disagreement

Participants do not reach a consensus on whether GTA V promotes violence or affects behavior. There are multiple competing views, with some emphasizing anecdotal evidence and others calling for scientific validation of claims.

Contextual Notes

Limitations include the reliance on anecdotal evidence, the complexity of measuring psychological effects, and the varying interpretations of studies on media influence. The discussion highlights the need for further research to clarify the relationship between video games and violent behavior.

  • #31
russ_watters said:
For me, there is a wide gulf between reality and fiction and the realism of the media has no impact whatsoever on that gulf. I'm re-watching Game of Thrones in preparation for the upcoming new season and a few days ago I watched an episode where a woman gets burned to death in a funeral pyre. It isn't quite as graphic visually as the Jordanian pilot's burning, but there is a lot of screaming. It had no impact on me whatsoever. The Jordanian pilot video, on the other hand, caused me physical pain. It made me sick and gave me a headache I couldn't shake for the rest of the day. The knowledge that something is real or fake is everything here.

For that matter, a reality-based, but fictional movie like Saving Private Ryan has much more emotional impact than a pure fiction like District 9, even though the violence level is similar.
Wanted to second this. I've become emotional during movies before (the ending of American Sniper gets me every time), but when I see "real life" footage of something terrible happening to another person, I often become nauseous. Purely fictional movies do not get to me unless the situation hits really close to home.
 
  • Like
Likes   Reactions: micromass
Physics news on Phys.org
  • #32
Dembadon said:
Wanted to second this. I've become emotional during movies before (the ending of American Sniper gets me every time), but when I see "real life" footage of something terrible happening to another person, I often become nauseous. Purely fictional movies do not get to me unless the situation hits really close to home.

Right. I can very easily look at the saw or hostel movies. Part of me even gets excited to watch these movies. But give me anything bad happening to a real person and I break down. It takes a very good movie maker to make me feel even remotely connected to suffering in a movie. Curiously, the same is not true for animals in movie. Do something bad to an animal in a movie or book and you already got to me.
 
  • Like
Likes   Reactions: Dembadon
  • #33
It seems that all we have here is anecdotes, opinions and studies with conflicting conclusions. Personally, torture porn makes me want to puke. I think much of pop entertainment is vile and destructive; especially the video games. But I am totally unwilling to push that view without better evidence.
 
  • #34
einswine said:
It seems that all we have here is anecdotes, opinions and studies with conflicting conclusions.

Indeed. It is very difficult to conclusively associate specific behaviors to a specific cause when it comes to social studies. There are simply too many factors and human behavior is too complicated. Something that affects one person a certain way may affect another person to a lesser extent or it may even affect them in a completely opposite manner.
 
  • #35
einswine said:
It seems that all we have here is anecdotes, opinions and studies with conflicting conclusions. .

Sounds a lot like life.
 

Similar threads

  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 1 ·
Replies
1
Views
3K
  • · Replies 2 ·
Replies
2
Views
4K
  • · Replies 5 ·
Replies
5
Views
5K
  • · Replies 10 ·
Replies
10
Views
3K
  • · Replies 7 ·
Replies
7
Views
3K
  • · Replies 2 ·
Replies
2
Views
3K
  • · Replies 8 ·
Replies
8
Views
7K
  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 1 ·
Replies
1
Views
4K