Isotropic distribution for a surface source MCNP

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Discussion Overview

The discussion revolves around the implementation of an isotropic distribution for a surface source in the MCNP (Monte Carlo N-Particle Transport Code) program. Participants explore the requirements and challenges associated with creating such a distribution, particularly in the context of surface versus cell sources.

Discussion Character

  • Technical explanation, Debate/contested, Experimental/applied

Main Points Raised

  • One participant inquires about how to create an isotropic distribution for a surface source in MCNP.
  • Another participant suggests that isotropic is the default for cell sources, such as point sources, but confirms that the source must be a surface in this case.
  • A question is raised regarding the shape of the surface and the possibility of using a degenerate volume source, with a participant noting that this approach can yield isotropic results without a geometric surface.
  • One participant describes their attempt to create a cell source from one side of a cube, expressing confusion about the necessary configurations for neutron flux and energy distributions, and mentions encountering fatal errors.
  • A later reply indicates success with a degenerate Cartesian volumetric source, confirming that the angles of particle departure appeared isotropic.

Areas of Agreement / Disagreement

Participants express differing views on the necessity of using a surface source versus a cell source, with some uncertainty regarding the configurations needed for isotropic distributions. The discussion remains unresolved regarding the best approach to achieve the desired isotropic distribution.

Contextual Notes

Limitations include unclear definitions of surface and cell sources, as well as unresolved details on the configurations for neutron flux and energy distributions that may lead to errors.

angfells
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Hello everyone!
I have to use isotropic distribution for my mcnp program. But I didn't find how can I create that one.
 
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Does it have to be a surface source? With a cell source, for example a point source, isotropic is the default.
 
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Alex A said:
Does it have to be a surface source? With a cell source, for example a point source, isotropic is the default.
Yes, it has to be a surface..
 
What is the shape of the surface and can the source be a degenerate volume source?

That would be a surface but it has the advantages of not using a geometric surface and so the result is isotropic.
 
Alex A said:
What is the shape of the surface and can the source be a degenerate volume source?

That would be a surface but it has the advantages of not using a geometric surface and so the result is isotropic.
This is the surface of the cube, that is, one side of it.
I tried to make a cell source of it, but i don't understant how to do it correctly. For the cell source I need to write from which cell neutron flux starts and add some distributions of the cell, if I correctly understand. But I also have energy distribution "erg=d4". When I write distributions si1=-12 11, si2=-10 10, si3=-10 10 for x y z coordinates and sp1=-2 for energy I have some fatal errors.

I just now tried to use a degenerate cartesian volumetric source and immediately checked at the angles of the departure of the particles whether it is isotropic, and it seems that everything worked.
 

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