Then what if we want a standard matrix for the linear transformation for any vector onto the line? let's say we have
[tex]x=t[/tex]
[tex]y=t[/tex]
[tex]z=t[/tex]
then a simple solution would be
[tex][T]=\left[ \begin{array}{ccc}<br />
1 & 1 & 1 \\<br />
1 & 1 & 1 \\<br />
1 & 1 & 1<br />
\end{array} \right][/tex]
because
[tex]T(e_1)=\left[\begin{array}{ccc}<br />
1\\1\\1 \end{array}\right][/tex]
[tex]T(e_2)=\left[\begin{array}{ccc}<br />
1\\1\\1 \end{array}\right][/tex]
[tex]T(e_3)=\left[\begin{array}{ccc}<br />
1\\1\\1 \end{array}\right][/tex]
this seems like a pretty simple solution, it maps the vector onto the line, but it is not a projection or a rotation.