MCNP6 BURN Card Issue: Zero Burnup for Material in Fuel Assembly

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SUMMARY

The discussion centers on a burnup calculation issue in MCNP6, where the BURN card resulted in zero burnup information for Material 2, while Material 1 functioned correctly. The user identified that the problem stemmed from incorrectly specifying the number of materials to be burned. This oversight was resolved, leading to successful calculations. The discussion highlights the importance of accurate material definitions in MCNP6 simulations.

PREREQUISITES
  • Familiarity with MCNP6 simulation software
  • Understanding of the BURN card functionality in MCNP6
  • Knowledge of material definitions and their configurations in MCNP6
  • Basic principles of nuclear fuel burnup calculations
NEXT STEPS
  • Review MCNP6 documentation on the BURN card usage
  • Explore troubleshooting techniques for material definitions in MCNP6
  • Learn about common pitfalls in nuclear fuel assembly simulations
  • Investigate best practices for verifying input files in MCNP6
USEFUL FOR

This discussion is beneficial for nuclear engineers, MCNP6 users, and researchers involved in nuclear fuel simulations, particularly those focusing on burnup calculations and material configurations.

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TL;DR
I have defined two materials (Material 1 and Material 2) which are actually the same material but located in different positions. However, after running the calculation with the BURN card, I am encountering an issue where all burnup information for Material 2 is zero, while Material 1 appears to be burning up normally.
Hello everyone,

I am currently working on a burnup calculation for a fuel assembly with repeated geometric structures using MCNP6. I have defined two materials (Material 1 and Material 2) which are actually the same material but located in different positions. However, after running the calculation with the BURN card, I am encountering an issue where all burnup information(power fraction(Initial input is 1,but output file is 0), burnup, mass, etc.) for Material 2 is zero, while Material 1 appears to be burning up normally.
Has anyone encountered a similar issue or have insights into what might be causing this problem? Any suggestions or advice would be greatly appreciated. Thank you in advance for your help!
 
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I'm assuming since you get answers both materials are on your MAT card. Can you show us what isn't working by renaming it to a .txt and attaching it to a post please?

If you are not allowed to share it can you cut down the problem to something simple that has the same behavior and share that please?
 
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Alex A said:
I'm assuming since you get answers both materials are on your MAT card. Can you show us what isn't working by renaming it to a .txt and attaching it to a post please?

If you are not allowed to share it can you cut down the problem to something simple that has the same behavior and share that please?
I'm very sorry to disturb everyone. The problem has been solved. In fact, it was due to carelessness that I wrote the wrong number of the materials that needed to be burned. I'm new to this forum and still don't know how to delete this help-seeking post.
 
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