Most Efficient way to solve for Euler Angles

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SUMMARY

The discussion focuses on calculating Euler angles (yaw, pitch, and roll) to align a laser with a fixed target in 3D space. The necessary inputs include the Cartesian coordinates of both the laser's initial position and the target, as well as the distances between these points. The solution involves determining a vector from the laser to the target, calculating its length, and deriving the unit vector. The Euler angles are then computed using the arccosine of the unit vector's components.

PREREQUISITES
  • Understanding of 3D coordinate systems
  • Familiarity with vector mathematics
  • Knowledge of trigonometric functions, specifically arccosine
  • Basic concepts of Euler angles and their applications
NEXT STEPS
  • Research the mathematical derivation of Euler angles from vectors
  • Explore 3D graphics programming libraries that implement Euler angle calculations
  • Learn about quaternion representations as an alternative to Euler angles
  • Study the implications of gimbal lock in Euler angle applications
USEFUL FOR

Engineers, robotics developers, and anyone involved in 3D modeling or laser alignment tasks will benefit from this discussion.

Robconway
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Hi guys, could you please help me out?

Essentially, a laser is pointing at a certain point in 3 dimensional space. There is a fixed target that the laser is specifically supposed to point to. My job is to find the most efficient way to solve for the euler angles(yaw pitch and roll) in order to sync the laser with the target point. What is the best way to do this? The values known are the direct distance from the laser to to the target, the distance from the laser to the initial point, and the distance from the initial point to the fixed target. Thank you guys, it would help a lot!
 
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You need more or different info. One set of info that would be sufficient is the cartesian coordinates of the initial point and the target with respect to the laser plus the yaw, pitch, and roll of the laser in that coordinate system. Another sufficient set is yaw, pitch, and roll of the laser plus the yaw and pitch of the target position with respect to some fixed coordinate system. It's not clear exactly what your particular situation is, but the info you've given is not sufficient to solve the problem.
 
A vector pointing from (x_0, y_0, z_0) to (x_1, y_1, z_1) can be written as \vec{v}= (x_1- x_0)\vec{i}+ (y_1- y_0)\vec{j}+ (z_1- z_0)\vec{j}. Its length is
|\vec{v}|= r= \sqrt{(x_1-x_0)^2+ (y_1- y_0)^2+ (z_1- z_0)2}

Finally, the unit vector in that direction is
\frac{\vec{v}}{|\vec{v}|}= \frac{x_1- x_0}{r}\vec{i}+ \frac{y_1- y_0}{r}\vec{j}+ \frac{z_1- z_0}{r}\vec{k}

So the Euler angles are given by
cos(\theta_x)= \frac{x_1- x_0}{r}
cos(\theta_y)= \frac{y_1- y_0}{r}
cos(\theta_z)= \frac{z_1- z_0}{r}

That is, the Euler angles for a given direction are the arccosines of the components of a unit vector in that direction.
 

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