SUMMARY
This discussion focuses on the use of motion capture (mocap) technology for beginners, specifically utilizing a full bodysuit and optical sensors. The conversation highlights the importance of rigging in the mocap process, where captured data is assigned to a rig that represents a 3D model's moving parts. Participants mention software tools such as Maya and MotionBuilder, with the latter being a significant investment at approximately $14,000. The final output will be displayed on a website using Flash Video.
PREREQUISITES
- Understanding of motion capture technology and its applications.
- Familiarity with rigging concepts in 3D animation.
- Experience with animation software such as Maya or MotionBuilder.
- Knowledge of optical motion capture systems, including VICON and Motion Analysis.
NEXT STEPS
- Research the process of rigging in 3D animation.
- Learn about the capabilities and features of MotionBuilder.
- Explore the differences between active-optical and passive-optical motion capture systems.
- Investigate best practices for displaying animations on websites using Flash Video.
USEFUL FOR
This discussion is beneficial for beginners in motion capture, 3D animators, and web developers looking to integrate high-quality animations into their projects.