ElliotSmith
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The discussion revolves around the progression of 3D modeling skills from 2018 to 2020, focusing on rendering techniques, software features, and specific projects undertaken by participants. The scope includes technical aspects of rendering, animation techniques, and personal experiences with 3D modeling software.
Participants generally agree on the progression of skills and techniques, but there are varying opinions on specific rendering settings and preferences for textures and details.
Some limitations include the dependence on individual rendering settings and hardware capabilities, which may affect rendering times and visual outcomes.
Individuals interested in 3D modeling, animation techniques, and the use of Blender for physics simulations may find this discussion relevant.
berkeman said:Nice. Can you say a bit about how long each took to render, and did you use the same PC for both?
Mark44 said:Nice! I like the texture used on the earlier drawing, but the detail is better on the current one.