Career Advice for Physics Undergraduates

Click For Summary
SUMMARY

The discussion focuses on career pathways for undergraduate Physics students, particularly those interested in pursuing a master's degree. A master's in Computational/Simulations Science is recommended as a viable option. Participants emphasize the importance of cross-departmental research opportunities, particularly at institutions like UBC and CMU, which integrate computer science, mathematics, and psychology. Additionally, fields such as Game Physics Engines and Computational Astrophysics are suggested for those with specific interests in gaming or astrophysics.

PREREQUISITES
  • Understanding of Computational/Simulations Science
  • Familiarity with programming and computer science concepts
  • Knowledge of Classical Mechanics and Analytical Mechanics
  • Experience with Computer Algebra Systems (CAS) like Maple and Matlab
NEXT STEPS
  • Research interdisciplinary master's programs that combine Physics, Computer Science, and Mathematics
  • Explore Game Physics Engines and study Spatial Management techniques such as mesh methods, BSPs, and Octrees
  • Investigate Computational Astrophysics and its applications in visualizing astronomical data
  • Consult with Graduate Advisors about cross-departmental research opportunities
USEFUL FOR

Undergraduate Physics students, aspiring graduate students in applied sciences, and individuals interested in interdisciplinary fields combining physics, computer science, and mathematics.

churi55
Messages
4
Reaction score
0
I am currently on towards my undergraduate degree in Physics, with a minor in Computer Science.

Besides physics and math, I enjoy working with computers, programming, and using CAS's such as Maple and Matlab.

I am planning to work towards a master's degree in applied science but a PhD in Physics is not an option for me so the problem is "what can I do with an undergraduate degree in physics?" (Or what kind of master's program should I consider ?)
 
Physics news on Phys.org
a masters in Computational/Simulations Science is probably your best bet.
Look to make sure you nearly qualify for a specific dept...with mostlikely a year of undergrad to make the qualificaion.

Talk toe the Grad Advisors about Cross-Departmental research...for example
UBC and CMU both do cs/math/psych ...some schools also have a math/bio

so what your looking for will mostlikely be a cs/phys/math.
If you also enjoy playing games-perhaps Game Physics Engines will be your career of choice...then I suggest studying up on SPatial Management(mesh methods, BSPs, Octrees) as well CLASSICAL/ANal Mech.

ANother Alternative is Computational Astrophysics(if you like the pretty pictures)
 
thanks for the advice!

I guess I need to start looking for interdisciplinary programs.
 

Similar threads

  • · Replies 18 ·
Replies
18
Views
5K
  • · Replies 5 ·
Replies
5
Views
2K
Replies
28
Views
3K
  • · Replies 14 ·
Replies
14
Views
4K
  • · Replies 4 ·
Replies
4
Views
5K
  • · Replies 5 ·
Replies
5
Views
4K
  • · Replies 7 ·
Replies
7
Views
3K
  • · Replies 15 ·
Replies
15
Views
4K
  • · Replies 33 ·
2
Replies
33
Views
5K
  • · Replies 2 ·
Replies
2
Views
2K