Have any game ideas? Share them here!

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SUMMARY

This forum discussion revolves around creative game ideas, with users sharing concepts that range from a plumber navigating through sewers to save a princess, to a satirical RPG titled "Sim Pimp." Notably, one user proposes a game where players escape from a military brig by hijacking an F-14 Tomcat, emphasizing the potential for engaging storylines. The conversation highlights the challenges of game design, including programming skills and market viability, particularly for strategy and trading games.

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  • Understanding of game design principles
  • Familiarity with RPG mechanics
  • Basic knowledge of programming concepts
  • Awareness of market trends in video games
NEXT STEPS
  • Research game design software like Unity or Unreal Engine
  • Learn about RPG development and mechanics
  • Explore storytelling techniques in video games
  • Investigate market analysis for indie games
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Game designers, aspiring developers, and anyone interested in the creative process behind video game concepts and market dynamics.

The Grimmus
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Ever have a good idea for a game? no...oh ok well if you ever do post it here so someone can come along and steal it for their game desing class.
 
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Hows about a game where you take control of an Italian American plumber that travels to a far away land don't know how yet...ooh maybe he can get there through the sewers yeah that's a great idea, anyways when he gets there he has to fight all kinds of differet enemies until he eventually saves the princess and defeats the evil boss!
 
or a java game where it is a monkey spork fight
 
or as suggested a logn time ago by me Sim PImp it is a great game ideaand one day i will creat it. Your a Pimp and you going accories that boost your stats like beatch slapen and your cane is a weapon along with your nine and you have to bust your caps all the way up to masta Pimp where you control the entie city area. Basiclaly like an RPG fun for the whole family
 
I like the Sim Pimp idea. I think your teacher would like it too.
I had an idea for a cult classic that would have gone over well with the Navy-haters. It was where you'd start off in the brig on an aircraft-carrier awaiting trial for killing your superior officer and the object is to escape by hi-jacking a F-14 Tomcat. I would be an excellent consultant on the storyline and graphics development since I used to work on a carrier. :smile:
 
Originally posted by Andy
Hows about a game where you take control of an Italian American plumber that travels to a far away land don't know how yet...ooh maybe he can get there through the sewers yeah that's a great idea, anyways when he gets there he has to fight all kinds of differet enemies until he eventually saves the princess and defeats the evil boss!

I always thought that it would have been better if he could beat people with a plunger or a wrench. i mean, he is a plumber and all.
 
or you could just have him set up contracts for big jobs and then never show up to finish them.
 
or better yet a cable gmae where ur a cable repair man and u have to set a time without pissing the custmer off to the point in whcih they don't want your service like a 50 hour time span that they have to wait for u. Then you have to come in and try to mess the place up while pretending that your working, afterwards you have to try to sneak a break in by change your finish time
 
How about one where you are a game designer and think up all sorts of interesting game ideas, like being a game designer for example.

And then you dump them all for a cheap franchaise or another dumb sequel, and cynically exploit the public?
 
  • #10
intresting... I want to be a gmae desinger it sounds like fun
 
  • #11
I have a idea for a game which I've been mulling over for the last 3 months or so. Taking the parts which I like from a half dozen trading games, souping it up with a little politics, giving the player the ability to recruit and strategically move armies (in support of a kingdom or in a vie for power), a little exploration for new markets, etc.

Only problems are: my programming skill ranks at beginner, I don't have the time to even think about doing it for real, and I doubt that anyone except for me would actually enjoy it.

Real strategy (as opposed to real-time strategy) games sell for crap in the US, and trading games aren't far ahaid.
 
  • #12
Hey Grimmus - All I can say is that de singer I liked best was Cher because I liked the way her fashion designer made her clothes.

Sorry - couldn't resist

Regards
 
  • #13
Originally posted by GENIERE
Hey Grimmus - All I can say is that de singer I liked best was Cher because I liked the way her fashion designer made her clothes.

Sorry - couldn't resist

Regards

I think that should be: de singer I liked de best was Cher because I liked de way de fashion de signer made de clothes.
 

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