Solving Calculus Problems with Mechanics

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The discussion focuses on solving calculus problems involving tangent and normal lines in mechanics. To find the tangent line, one must calculate the derivative to obtain the tangent vector, which is then used to formulate the line's equation. The velocity vector, derived from the path's derivatives, indicates both direction and speed, while the tangent vector only represents direction. The normal line can be derived from the tangent line's equation by adjusting the slope. Understanding the distinction between the velocity vector and the tangent line is crucial for solving these problems effectively.
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Hello everybody!

I'm having trouble with this calculus problem, where I don't know if I can apply what I've learned in MECHANICS.

"given a path s(t)=(t+1,E^t) calculate it's tangent line and the normal line at
this point s(0)"

and this is another version of the problem in R3

"given a path s(t)=(2t,t^2,Lnt) calculate the velocity vector and the tangent line at (2,1,0)"

How do I solve this? Is it just the derivative and that's all?
 
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the derivative gives a tangent vector at that point. you need to then finsd the equation of a line passing through that point in the direction of the tangent vector,
 
You can break it down like this:

If s(t) gives the path of the object, then its coordinates at all times are:
sx(t) = 2t
sy(t) = t2
sz(t) = ln(t)
Then the velocity in every direction (axis) is:
|vx(t)| = sx'(t) = 2
|vy(t)| = sy'(t) = 2t
|vz(t)| = sz'(t) = 1/t
For t = 1, when the object is at (2, 1, 0), you have |vx| = 2, |vy| = 4 and |vz| = 1. In other words, the velocity vector is 2i + 4j + k or (2, 4, 1).
 
thanks.
well I think I got that one but what about the normal vector? is it as easy as taking the derivative? is there a difference between the velocity vector and the tangent line?
 
Feynmanfan said:
well I think I got that one but what about the normal vector? is it as easy as taking the derivative?
The first problem you're not supposed to do with vectors, I don't think. Once you find the tangent line y = ax + b, the normal line is y = -x/a + c. You just need to find c...

Feynmanfan said:
is there a difference between the velocity vector and the tangent line?
The velocity vector determines the direction of the speed as well as its magnitude. Because of this you can't manipulate it however you want, because while the direction wouldn't change, the speed might. The tangent vector, on the other hand, only represents direction, which means its magnitude doesn't matter. Therefore you can multiply or divide it by any scalar k, i.e above we found the velocity vector to be (2, 4, 1) and that's it, but the tangent line can also be (4, 8, 2) or (1/2, 1, 1/4).
 
Last edited:
That was a great answer! Thanks a lot.
 
Here is a little puzzle from the book 100 Geometric Games by Pierre Berloquin. The side of a small square is one meter long and the side of a larger square one and a half meters long. One vertex of the large square is at the center of the small square. The side of the large square cuts two sides of the small square into one- third parts and two-thirds parts. What is the area where the squares overlap?

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