dragoneyes001
- 216
- 23
for one thing you DO NOT try and convince the Church that you are from the future it would = a really bad end.
that leaves industrialists/scientists but not the established school system which is at the time run in most part by the church.
solving the Naked and alone part is as easy as lying or stealing to get at least the minimum needed to avoid trouble.not exactly a huge problem unless you pop up in the middle of the stage at the opera during a sold out show that has no nudity in the script.
food in the countryside is an easy thing as long as you have the slightest knowledge of edible plants (don't kill any animals you'd probably be hanged for poaching.) you could always get a few squirts of milk from cows or goats without having a farmer pitchfork you for it. in a city you'd better come up with something to sell and this is where knowledge can become money very easily. Masons are well respected in pretty much any country and they travel a lot so break out your geometry and math skills and you could quickly be among the masons designing buildings/castles ...etc...especially if you can work out load values that won't fail.ability to cut stone is not as necessary if you can design better than the local guild does. create a simple bubble level or even show them how to create a water level many of today's tools would be easy to pre invent.
any good at geography? then shipping is an area you could take advantage of the knowledge.
history buffs can use political changes to quickly make a buck selling info of where Napoleon will attack from to Moscow or many other conflicts...
there are so many ways to make what we know now pay our way in the past without looking like your nuts and as far as convincing someone that your from the future you'd need to chose who you convince before even trying to.
that leaves industrialists/scientists but not the established school system which is at the time run in most part by the church.
solving the Naked and alone part is as easy as lying or stealing to get at least the minimum needed to avoid trouble.not exactly a huge problem unless you pop up in the middle of the stage at the opera during a sold out show that has no nudity in the script.
food in the countryside is an easy thing as long as you have the slightest knowledge of edible plants (don't kill any animals you'd probably be hanged for poaching.) you could always get a few squirts of milk from cows or goats without having a farmer pitchfork you for it. in a city you'd better come up with something to sell and this is where knowledge can become money very easily. Masons are well respected in pretty much any country and they travel a lot so break out your geometry and math skills and you could quickly be among the masons designing buildings/castles ...etc...especially if you can work out load values that won't fail.ability to cut stone is not as necessary if you can design better than the local guild does. create a simple bubble level or even show them how to create a water level many of today's tools would be easy to pre invent.
any good at geography? then shipping is an area you could take advantage of the knowledge.
history buffs can use political changes to quickly make a buck selling info of where Napoleon will attack from to Moscow or many other conflicts...
there are so many ways to make what we know now pay our way in the past without looking like your nuts and as far as convincing someone that your from the future you'd need to chose who you convince before even trying to.