Transforming Relativistic Velocities

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SUMMARY

This discussion focuses on transforming relativistic velocities in multiple dimensions using the Lorentz velocity addition formula. The primary equation for transforming the x-component of velocity is provided, along with the transformation for the y-component, which requires an additional Lorentz factor. The challenge arises when combining these components, particularly when velocities approach the speed of light, leading to potential contradictions with the speed limit set by relativity. The solution involves recognizing that both components must be transformed appropriately to avoid exceeding the speed of light.

PREREQUISITES
  • Understanding of Lorentz velocity addition formula
  • Familiarity with special relativity concepts
  • Knowledge of trigonometric functions (sine and cosine)
  • Basic principles of inertial reference frames
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Students of physics, particularly those studying special relativity, educators teaching advanced mechanics, and researchers exploring relativistic effects in multi-dimensional contexts.

psholtz
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Homework Statement


My question concerns what happens when one is transforming relativistic velocities in more than one dimension.

The Lorentz velocity addition formula is well known. Suppose there is an inertial reference frame F' moving at speed v in the +x direction with respect to a "stationary" lab frame F, and suppose that in F' the speed of a projectile, in the x-direction, is given by [tex]u_x'[/tex]. Then the speed of this projectile, as measured in F, will simply be:

[tex]u_x = \frac{u_x' + v}{1 + \frac{u_x' v}{c^2}}[/tex]

That's all well and good, but suppose that we don't launch the projectile in F' precisely parallel to the x-axis. Suppose rather, that we launch it at some angle to the x'-axis, say [tex]\theta'[/tex]. The question is, what velocity is measured now in the frame F?

Homework Equations



[tex]u_y' = u' \sin \theta '[/tex]

[tex]u_x' = u' \cos \theta '[/tex]

The Attempt at a Solution


My "naive" attempt at a solution would be to take the "vertical" component, on the y-axis, and transform it "as is", and take the x-component and subject that to the Lorentz velocity addition law. In other words:

[tex]u_y = u_y' = u' \sin \theta '[/tex]

[tex]u_x = \frac{u' \cos \theta' + v}{1 + \frac{v u' \cos \theta' }{c^2}}[/tex]

The problem w/ this approach is in the limit as either u' or v approaches c.

Suppose, for the sake of illustration, that v approaches c. Then by the above formula, we would have:

[tex]u_x = c[/tex]

as expected. But the problem is that there is still this [tex]u_y[/tex] component which is finite and non-zero, and when we add that in, by Pythagoras, we get an answer for the velocity in F which is in excess of c.

Apparently, I would think that as the [tex]u_x[/tex] component increases, then the [tex]u_y[/tex] component must somehow decrease... but I'm wondering how to specify this quantitatively..??
 
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psholtz said:

My "naive" attempt at a solution would be to take the "vertical" component, on the y-axis, and transform it "as is"


Even the "vertical" components need to be transformed. They will transform in a way somewhat similar to the x-component of velocity, but they will have an additional lorentz-factor tacked on. I'd recommend you google the words: special relativity velocity transformation.
 

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