Uniform Circular Motion: Speed of the bullet

In summary, the problem involves deriving a formula for the bullet speed based on the variables D, T, and theta. The holes in the disks are at the same radial distance from the shaft and theta represents the angular displacement between them. The bullet must travel through the disks within a single revolution. The equations for speed are given, but the challenge is to factor in the theta. A hint is given to consider the time it takes for a disk to move through the angle theta.
  • #1
mehacute
1
0

Homework Statement


Derive a formula for the bullet speed v in terms of D, T, and a measured angle theta between the position of the hole in the first disk and that of the hole in the second. If required, use pi, not its numeric equivalent. Both of the holes lie at the same radial distance from the shaft. theta measures the angular displacement between the two holes; for instance, \theta = 0 means that the holes are in a line and \theta=\pi means that when one hole is up, the other is down. Assume that the bullet must travel through the set of disks within a single revolution.


Homework Equations



So, I know that speed = 2*pi*r/t and that speed = r*omega. but I don't know how to factor in the theta. Can someone please derive the whole thing and explain? Thank you.


The Attempt at a Solution

 
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  • #2
You didn't describe the problem completely, but I assume you're dealing with a two-disk velocity selector? The disks are moving at some angular speed omega?

If so, here's a hint: How much time does it take for a disk to move through the angle theta?
 
  • #3


To derive the formula for the bullet speed, we can use the formula for angular velocity, which is given by omega = theta/t, where theta is the angular displacement and t is the time taken for the displacement. Since the bullet must travel through the set of disks within a single revolution, the time taken for the displacement can be written as T = 2*pi/omega.

Next, we can use the formula for linear velocity, which is given by v = r*omega, where r is the radial distance from the shaft. Since both holes lie at the same radial distance, we can write r as D/2, where D is the diameter of the disks.

Substituting the value of omega from the first equation into the second equation, we get:

v = (D/2)*(theta/T)

Since T = 2*pi/omega, we can rewrite the equation as:

v = (D/2)*(theta/(2*pi/omega))

Simplifying further, we get:

v = (D*omega*theta)/(4*pi)

Substituting the value of omega = theta/t, we get:

v = (D*theta^2)/(4*pi*t)

Therefore, the formula for the bullet speed in terms of D, T, and theta is:

v = (D*theta^2)/(4*pi*t)

I hope this helps to derive the formula and explain it. Please let me know if you have any further questions.
 

1. What is uniform circular motion?

Uniform circular motion is the movement of an object along a circular path at a constant speed. This means that the object is moving at the same speed and in the same direction throughout the entire motion.

2. How is the speed of a bullet in uniform circular motion calculated?

The speed of a bullet in uniform circular motion is calculated using the formula v = 2πr/T, where v is the speed, r is the radius of the circular path, and T is the time taken for one complete revolution.

3. How does the speed of a bullet in uniform circular motion affect its trajectory?

The speed of a bullet in uniform circular motion does not affect its trajectory as long as it remains constant. The bullet will continue to move along the circular path at the same speed, regardless of its initial speed.

4. What factors can affect the speed of a bullet in uniform circular motion?

The speed of a bullet in uniform circular motion can be affected by the radius of the circular path, the mass of the bullet, and any external forces acting on the bullet, such as air resistance or friction.

5. How does the speed of a bullet in uniform circular motion compare to its speed in straight line motion?

The speed of a bullet in uniform circular motion is constant, while its speed in straight line motion may vary. Additionally, the speed of a bullet in uniform circular motion is always perpendicular to the radius of the circular path, while the speed in straight line motion may not be perpendicular to the path.

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