Is the Variance of a 2D Random Walk Simply 2n?

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The discussion revolves around calculating the variance of a 2D random walk, specifically questioning whether it is simply 2n. The walker measures success based on the distance from the origin using the 2-norm, with the variance of individual steps denoted as Var(Z_i) equaling √2. The participant notes the distinction between different distance calculations, emphasizing the importance of understanding the variance in relation to the origin versus step-to-step distances. They express uncertainty about the variance calculation, suggesting that while the sum of variances of independent variables is straightforward, there may be nuances in this specific case. Overall, the conversation highlights the complexities involved in determining the variance of a 2D random walk.
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I've made a 2D walker to compare different RNG's. I'm measuring the succes of each walk as the distance from the origin to the endpoint, using the regular 2-norm. The thing I can't seem to work out is the variance.

D_n=\sqrt(x_n^2+y_n^2)

Var(D_n)=E[D_n^2]=E[Z_1^2+...+Z_n^2]

Since Var(Z_i)=\sqrt{2} does this mean that the variance is 2n? Seems too easy...

Ps. I'm not sure how to make the formatting prettier, if someone can tell me, I'll edit it naturally!
Ps2. Thanks Stephen Tashi!
 
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Ps. I'm not sure how to make the formatting prettier, if someone can tell me, I'll edit it naturally!

On this forum, surround the LaTex with "tags" rather than the dollar sign.

Code:
[tex]D_n=\sqrt{x_n^2+y_n^2}[/tex]

[tex]Var(D_n)=E[D_n^2]=E[Z_1^2+...+Z_n^2][/tex]

Since [itex]Var(Z_i)=\sqrt{2}[/itex] does this mean that the variance is [itex]2n[/itex] ?

D_n=\sqrt{x_n^2+y_n^2}

Var(D_n)=E[D_n^2]=E[Z_1^2+...+Z_n^2]

Since Var(Z_i)=\sqrt{2} does this mean that the variance is 2n ?
 
Another thing about the forum: When you edit a post, sometimes "Save" doesn't display the LaTex. You must refresh the page to accomplish that.

Var(z_i) = \sqrt{2} for the random variable z_i that uses the square of the distance between the current position and the previous position. But this is not the same as using the distance between the current position and (x_0,y_0).

For example, there is the distinction between
z_2 = \sqrt{(x_1-x_0)^2 + (y_1-y_0)^2} + \sqrt{( x_2-x_1)^2 + (y_2-y_1)^2}

and

Z_2 = \sqrt{ (x_2-x_0)^2 + (y_2-y_0)^2}
 
ragnabob said:
I've made a 2D walker to compare different RNG's. I'm measuring the succes of each walk as the distance from the origin to the endpoint, using the regular 2-norm. The thing I can't seem to work out is the variance.

D_n=\sqrt(x_n^2+y_n^2)

Var(D_n)=E[D_n^2]=E[Z_1^2+...+Z_n^2]

Since Var(Z_i)=\sqrt{2} does this mean that the variance is 2n? Seems too easy...

Ps. I'm not sure how to make the formatting prettier, if someone can tell me, I'll edit it naturally!
Ps2. Thanks Stephen Tashi!


The sum of the variances of independent random variables is the variance of the sum. That should make it easy, unless I'm missing something.
 
The standard _A " operator" maps a Null Hypothesis Ho into a decision set { Do not reject:=1 and reject :=0}. In this sense ( HA)_A , makes no sense. Since H0, HA aren't exhaustive, can we find an alternative operator, _A' , so that ( H_A)_A' makes sense? Isn't Pearson Neyman related to this? Hope I'm making sense. Edit: I was motivated by a superficial similarity of the idea with double transposition of matrices M, with ## (M^{T})^{T}=M##, and just wanted to see if it made sense to talk...

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