What 90's arcade game features a flying ship and multiple upgrades?

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SUMMARY

The forum discussion centers around identifying a 90's arcade game featuring a flying ship that attacks ground and air targets, with multiple weapon upgrades. Participants suggest various titles, including "Raiden," "Carrier Air Wing," and "1942," while noting the game's scrolling shooter mechanics and boss battles at the end of levels. The game is described as having either 32 or 64-bit color graphics, and there is speculation about its developer, possibly Capcom. Ultimately, "Raptor" and "1942" emerge as strong candidates based on gameplay mechanics and upgrade systems.

PREREQUISITES
  • Understanding of arcade game genres, specifically scrolling shooters
  • Familiarity with 90's video game history and notable titles
  • Knowledge of game mechanics related to upgrades and boss battles
  • Awareness of arcade hardware advancements during the late 20th century
NEXT STEPS
  • Research the gameplay mechanics of "Raiden" and its sequels
  • Explore the history and impact of scrolling shooters in arcade gaming
  • Investigate the development and features of "1942" by Capcom
  • Learn about arcade hardware technology advancements in the 1980s and 1990s
USEFUL FOR

Retro gaming enthusiasts, arcade game historians, and anyone interested in the evolution of scrolling shooter games from the 90s.

  • #31
I think you are talking about 1942 which was made by Capcom?I used to love this too.
 
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  • #32
Its been almost 4 years, I don't think he's still looking :)
 
  • #33
I know where you can find the identity of the game. It would be very helpful if you remembered the game developer. Was it Taito, Data East, Sega, Irem Corp., Konami, Leland Corp., and so forth.

Here's the website. You will be quite surprised how many games have been developed by your favorite arcade manufactures that you never saw the light of day.

http://www.system16.com/

Awesome website! It tells you all about the hardware involved with arcade technology.

Just a little F.Y.I. In 1988, Sega Y-Boards, while technically just 16-bit systems, were already pushing the output of later 32-bit systems. Arcade technology was about 10-15 years more advanced than the home consumer systems.
 

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