SUMMARY
The best language for developing shaders and plugins for Photoshop is C++, as the Photoshop SDK primarily consists of C-language header files but supports C++ natively. Users must possess a solid understanding of both C and C++ to effectively utilize the SDK. While GLSL and other languages may be considered, they are not directly supported, and the SDK lacks comprehensive online documentation. Third-party wrappers for alternative languages may exist, but they require additional research to identify.
PREREQUISITES
- Proficiency in C++ programming
- Understanding of C programming language
- Familiarity with Photoshop SDK and its header files
- Basic knowledge of shader programming concepts
NEXT STEPS
- Explore the Photoshop SDK documentation for C++ integration
- Research shader programming techniques using C++
- Investigate third-party wrappers for shader development
- Learn about GLSL and its applications in graphics programming
USEFUL FOR
Graphic developers, plugin creators, and anyone interested in enhancing Photoshop functionality through custom shaders and plugins.