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Alright, if you're all going to be obnoxious I'm leaving. 
The discussion explores the future of entertainment in the year 2100, considering various forms of media and technology, including virtual reality, holography, and interactive experiences. Participants reflect on how entertainment has evolved and speculate on potential advancements and societal impacts.
Participants express a range of views on the future of entertainment, with no clear consensus on specific technologies or their implications. Some ideas are met with enthusiasm, while others are met with skepticism or humor.
Participants acknowledge the limitations of predicting future trends, emphasizing the unpredictable nature of technological development and societal changes.
This discussion may be of interest to those curious about the future of technology, entertainment, and societal impacts of virtual reality and immersive experiences.
Noooo! Plus I agree with what you said, I think virtual reality will be the next drug. How do you control a drug like that?Ivan Seeking said:Alright, if you're all going to be obnoxious I'm leaving.![]()
For this to happen participation in the virtual part would have to allow people to maintain enough contact with reality to design, manufacture, and service the virtual aspects. I should think that would prevent this from going over a certain limit into complete fantasy. In general, if the constant immersion involved very much straying from reality we'd pretty quickly be invaded and taken over by the nearest third world country that couldn't aford this luxury. By which I mean Canada.Ivan Seeking said:I can see virtual reality and reality merging into a new kind of semi-virtual world in which we will always be immersed.
You know what, that's the best idea I've read so far.Danger said:A laminatedevildoll in every home...![]()