What Will Entertainment Look Like in the Year 2100?

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Discussion Overview

The discussion explores the future of entertainment in the year 2100, considering various forms of media and technology, including virtual reality, holography, and interactive experiences. Participants reflect on how entertainment has evolved and speculate on potential advancements and societal impacts.

Discussion Character

  • Exploratory
  • Debate/contested
  • Conceptual clarification

Main Points Raised

  • Some participants suggest that entertainment will increasingly involve holographic interactive role-playing, allowing users to engage with realistic characters and environments.
  • Others propose the use of body suits and tactile feedback devices to enhance virtual experiences, including gaming and sports.
  • There is speculation about the future of video technology, with ideas about wall-size 3-D entertainment and immersive surround sound experiences.
  • Some participants express skepticism about certain technological advancements, such as 'hard light' holograms, while others envision a future where virtual reality could merge with daily life.
  • Concerns are raised about the potential for virtual reality to create addictive experiences that might diminish the appeal of real-world interactions.
  • Participants reflect on the unpredictability of technological advancements, noting that past predictions about entertainment have often been inaccurate.
  • There are humorous references to the evolution of entertainment, including nostalgic comparisons to past media and the imagined future of immersive experiences.

Areas of Agreement / Disagreement

Participants express a range of views on the future of entertainment, with no clear consensus on specific technologies or their implications. Some ideas are met with enthusiasm, while others are met with skepticism or humor.

Contextual Notes

Participants acknowledge the limitations of predicting future trends, emphasizing the unpredictable nature of technological development and societal changes.

Who May Find This Useful

This discussion may be of interest to those curious about the future of technology, entertainment, and societal impacts of virtual reality and immersive experiences.

  • #31
Alright, if you're all going to be obnoxious I'm leaving. :-p
 
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  • #32
Ivan Seeking said:
Alright, if you're all going to be obnoxious I'm leaving. :-p
Noooo! Plus I agree with what you said, I think virtual reality will be the next drug. How do you control a drug like that?
 
  • #33
Hey, I was only kidding.

As for virtual reality - PF is about as close as I'll get.

If I want to experience the Grand Canyon or any other natural wonder, I'd just as soon go there.

I seldom watch TV. There are many more interesting things to do.
 
  • #34
As for entertainment - I seem to be a contrarian - I find my many things in reality entertaining: my work; mathematics and physics, and in general science and engineering; E-S and PF; my family; the animals who live with us; and Nature in general. I don't need, nor do I desire virtual reality.

Speaking of Nature - check out this creature who visited my backyard this evening - http://www.everything-science.com/index.php?option=com_smf&Itemid=82&topic=6549.msg58183#msg58183
 
  • #35
I remember when once I had a dream where I didn't actually view things and all that, except I just thought... It was almost like normally thinking, but it was in a dream!

Once, I was thinking about lucid dreams, would you be able to grab a piece of paper and start solving a math problem?
 
  • #36
Ivan Seeking said:
I can see virtual reality and reality merging into a new kind of semi-virtual world in which we will always be immersed.
For this to happen participation in the virtual part would have to allow people to maintain enough contact with reality to design, manufacture, and service the virtual aspects. I should think that would prevent this from going over a certain limit into complete fantasy. In general, if the constant immersion involved very much straying from reality we'd pretty quickly be invaded and taken over by the nearest third world country that couldn't aford this luxury. By which I mean Canada.
 
  • #37
Danger said:
A laminatedevildoll in every home... :-p
You know what, that's the best idea I've read so far.