Razorback-PT said:
I agree that it's not a mistake, but the part that's bothering me the most is the size of the room and how wasteful it would be as an airlock.
That's what I don't agree with. Each pod could have it's own little airlock just slightly bigger that the pod itself.
How would you do maintenance on them?
If what they wanted was a pod without any way to access it from the ship, they would simply mount the pods on the outside of the ship and only expose the pod's hatch inside.
So that's not what they have set up here. The pods are clearly meant to be maintained in a shirtsleeve environment.
Not mention the fact that this bay also serves as a staging area for donning and doffing their spacesuits, and a dozen other functions. You can't put in an unlimited number of walls to make an unlimited number of rooms.
Analogously, everything on a sailboat must serve triple-duty or it doesn't belong. You can't afford the space for a bench that does not also serve as a berth and a navigation station. Someone looking at the interior of a sailboat would have to know the design intent for that boat, to determine if it met them.
Razorback-PT said:
I guess what I really wanted to know (since I don't know much about airlocks) is if a design like this is fine, or if it's kind of a design flaw.
Any ship design is going to incorporate a host of competing needs for space and functionality. They can't all be met 100%. It's impossible, even in principle. (The only way to satisfy all requirements 100% is to have unlimited volume and unlimited mass, but those too have requirements).
As a software designer of large projects, I can tell you that it is almost impossible to determine if a given feature is poorly-designed simply by eyeballing it, You must have access to all requirements to be able to assess a feature's efficacy.All that being said, there is most certainly a large amount of wasted space here. Look at any real spaceship or airplane. Every available nook and cranny is taken up. Expansive rooms are always the case in movie vehicles. You need the room to get the right shots.