How Can a Ship Safely Brake in Space Without Crushing Its Inhabitants?

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    Braking Space
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Discussion Overview

The discussion centers around the feasibility and implications of braking a spacecraft in space, particularly from high speeds such as 0.1 c, without causing harm to its inhabitants. Participants explore the physical effects of acceleration and deceleration on the human body, the mechanics of maneuvering in a spacecraft, and the potential for using fictional technologies like magnetic boots.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • One participant questions the possibility of safely braking from 0.1 c to a full stop at 4 g, suggesting it would take nearly 9 days and raises concerns about human tolerance to such forces over extended periods.
  • Another participant discusses the varying effects of force application on the human body, proposing that evenly distributed forces could allow for greater acceleration tolerance.
  • Concerns are raised about the health risks associated with sustaining 4 g for long durations, with suggestions for intermittent lower g forces to mitigate health issues.
  • Some participants express skepticism about the concept of "braking" in space, emphasizing the importance of managing delta-V budgets and the potential adverse effects of high acceleration.
  • The use of magnetic boots is debated, with one participant questioning their necessity and suggesting they may only be useful in specific scenarios, such as on the exterior of a ship.
  • Questions arise regarding the logistics of fuel and delta-V budgeting for emergency deceleration maneuvers, particularly at high speeds.

Areas of Agreement / Disagreement

Participants express a range of views on the feasibility of braking in space and the effects of acceleration on the human body. There is no consensus on the safety of sustaining high g forces for extended periods or the practicality of using magnetic boots in such scenarios.

Contextual Notes

Limitations include assumptions about human physiology under prolonged acceleration, the effectiveness of fictional technologies, and the complexities of delta-V budgeting in space travel. The discussion does not resolve these issues.

Who May Find This Useful

Writers and creators of science fiction, enthusiasts of space travel concepts, and individuals interested in the physical implications of acceleration and deceleration in spacecraft design may find this discussion relevant.

  • #91
Mmh… so we’d have to go back to the idea of the ship picking up extra hydrogen from a gas cloud or something? Or, potentially, from the destination star itself? Both would be ways of “recharging the battery”.

In Elite: Dangerous, for example, you can hang around a star and use the scoop tool to pick up hydrogen for your drive. An interstellar colony ship traveling at between 0.1 and 0.125 c (by the time it reaches the star, since we’ve established they’re going too fast and will zip past it) won’t be able to spend a lot of time in the vicinity of the star, though. And even for the time that it does, it might still be too fast to pick up anything, even though it is indeed decelerating at this point.

Then again, this could be used to add a sense of urgency: We have a limited time to potentially pick up some new fuel for our drive, and use that to brake faster / re-accelerate back towards the star. Zipping past the star, based on the established calculation in this thread, would happen about 18 years after first discovering that the ship can’t brake fast enough. This happens to be right around the time the second volume of the story is supposed to play.

Even if this works, the question is then whether to simply put that scooped-up hydrogen into the fusion drive, or whether there would be any net gain in energy by using it to power lasers for the black-hole drive instead.
 

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