Dynamics - Normal and Tangential Coordinates

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Homework Help Overview

The discussion revolves around a dynamics problem involving a runner on a circular track with a diameter of 130 meters. The runner accelerates from rest to a maximum speed over 4 seconds with constant tangential acceleration and maintains that speed for a total time of 54 seconds. The goal is to determine the magnitude of the maximum total acceleration of the runner.

Discussion Character

  • Mixed

Approaches and Questions Raised

  • Participants explore the relationship between tangential and normal acceleration, questioning how to calculate the total acceleration and the impact of varying speeds on normal acceleration. There are attempts to derive expressions for distance traveled during acceleration and constant speed phases, as well as discussions about the correct interpretation of the track's dimensions.

Discussion Status

Participants have provided various calculations and corrections regarding the tangential and normal components of acceleration. There is ongoing exploration of how to accurately compute these components and their contributions to the total acceleration. Some participants express uncertainty about their calculations, while others confirm the correctness of the latest results.

Contextual Notes

There is a noted confusion regarding the track's dimensions, specifically the distinction between diameter, circumference, and radius, which affects the calculations. Participants are also grappling with the implications of varying acceleration components over time.

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Homework Statement


An outdoor track is full circle of diameter 130 meters. A runner starts from rest and reaches her maximum speed in 4 seconds with constant tangential acceleration and then maintains that speed until she completes the circle with a total time of 54 seconds. Determine the magnitude of the maximum total acceleration of the runner


Homework Equations


[tex]a_t = \frac{dv}{dt}[/tex]
[tex]a_n = \frac{(v_t)^2}{r}[/tex]
[tex]a = \sqrt{(a_t)^2+(a_n)^2}[/tex]


The Attempt at a Solution


Ugh.. I attempted this problem for about thirty minutes and realized I needed some help. Can someone give me some guidelines? If I am able to find the maximum tangential velocity somehow, then I think I can do the problem, but I just cannot find it.
 
Last edited by a moderator:
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The runner accelerates at constant rate for 4 sec, hence speed at the end of that time is V=a*(4 sec). Then travels at speed V for 50 sec. How far did the runner travel during the 4 sec, acceleration period (in terms of a) and how far during the 50 sec constant speed period (in terms of a). if you add them the total is 130m. Solve for a.
 
Dick said:
The runner accelerates at constant rate for 4 sec, hence speed at the end of that time is V=a*(4 sec). Then travels at speed V for 50 sec. How far did the runner travel during the 4 sec, acceleration period (in terms of a) and how far during the 50 sec constant speed period (in terms of a). if you add them the total is 130m. Solve for a.

Ok so for the first 4 seconds

[tex] s = \frac{1}{2}at^2 = 16a[/tex]

is the distance.

and from 4 seconds to 54 seconds

[tex] s = s_0 + v_0t + \frac{1}{2}at^2[/tex]

Acceleration is equal to 0 at this point so

[tex] s = 16a + 4a * 50 = 216a[/tex]

[tex] 216a = 130m[/tex]

a = 0.602 m/s^2

Is this really the total acceleration? What about the normal component of the acceleration? That needs to be accounted as well, doesn't it? If that is the case, does this acceleration represent the tangential acceleration?
 
(1/2)*a*t^2 with t=4 doesn't give you 16a. And, yes, everything so far is tangential. Use the formulas you've quoted to handle the normal part. Notice that the magnitude of the normal acceleration varies as the runner speeds up.
 
Dick said:
(1/2)*a*t^2 with t=4 doesn't give you 16a. And, yes, everything so far is tangential. Use the formulas you've quoted to handle the normal part. Notice that the magnitude of the normal acceleration will need to be written as a function of time. It is varying as the runner speeds up.

The equation used to find the normal acceleration is

[tex] a_n(t) = \frac{(v_t(t))^2}{r}[/tex]

But the velocity is increasing only until 4 seconds. Until then, the equation is

[tex] v_t(t) = a_t*t[/tex]

After then, the velocity remains constant.

How do I associate this fact with the normal acceleration equation? I can't possibly just plug it in. Do I define a step function?
 
Last edited by a moderator:
The normal component of the acceleration increases in magnitude for the first 4 sec, then remains constant. The tangential component remains constant for the first 4 sec, and then drops to zero. At what point in time do you think the total magnitude will be greatest? Attention to the error in computing (1/2*a*t^2!
 
Dick said:
The normal component of the acceleration increases in magnitude for the first 4 sec, then remains constant. The tangential component remains constant for the first 4 sec, and then drops to zero. At what point in time do you think the total magnitude will be greatest? Attention to the error in computing (1/2*a*t^2!

Wait, if that is the case, we didn't even need tangential velocity in terms of time, since the greatest normal acceleration occurs on the greatest tangential velocity, which is t = 4 seconds. Can you check this work for me?


[tex] s = \frac{1}{2}at^2 = 8a[/tex]

[tex] s = s_0 + v_0t + \frac{1}{2}at^2[/tex]

[tex] s = 8a + 4a * 50 = 208a[/tex]

[tex] 208a = 130m[/tex]

[tex] a_t = 0.625 m/s^2[/tex]

[tex] a_n = \frac{v^2_t(t)}{r}[/tex]


[tex] a_n = \frac{(0.625 * 4)^2}{130}[/tex]

[tex] a_n = 0.048 m/s^2[/tex]

[tex] a = \sqrt{(0.625^2)+(0.048^2)}[/tex]

[tex] a= 0.626 m/s^2[/tex]
 
OOOPS. Hold it. 130m is the diameter, so it's NOT the circumference and it's NOT the radius. I've been being sloppy. Can you correct those numbers? Sorry.
 
Ah noticed it too


[tex] s = \frac{1}{2}at^2 = 8a[/tex]

[tex] s = s_0 + v_0t + \frac{1}{2}at^2[/tex]

[tex] s = 8a + 4a * 50 = 208a[/tex]

[tex] 208a = 130 * 3.14[/tex]

[tex] a_t = 1.9625 m/s^2[/tex]

[tex] a_n = \frac{v^2_t(t)}{r}[/tex]


[tex] a_n = \frac{(1.9625 * 4)^2}{65}[/tex]

[tex] a_n = 0.483m/s^2[/tex]

[tex] a = \sqrt{(1.9625^2)+(0.483^2)}[/tex]

[tex] a= 1.964m/s^2[/tex]
 
  • #10
I don't like the a_n calculation. It looks like you should get a number near 1.
 
  • #11
Dick said:
I don't like the a_n calculation. It looks like you should get a number near 1.

Ahhh I don't like it either. I will never trust windows calculators from now on. Microsoft should just burn in hell.



[tex] s = \frac{1}{2}at^2 = 8a[/tex]

[tex] s = s_0 + v_0t + \frac{1}{2}at^2[/tex]

[tex] s = 8a + 4a * 50 = 208a[/tex]

[tex] 208a = 130 * 3.14[/tex]

[tex] a_t = 1.9625 m/s^2[/tex]

[tex] a_n = \frac{v^2_t(t)}{r}[/tex]


[tex] a_n = \frac{(1.9625 * 4)^2}{65}[/tex]

[tex] a_n = 0.948m/s^2[/tex]

[tex] a = \sqrt{(1.9625^2)+(0.948^2)}[/tex]

[tex] a= 2.18m/s^2[/tex]
 
  • #12
Looks ok now. Finally.
 
  • #13
Dick said:
Looks ok now. Finally.

PROBLEM SOLVED! OMFGWTFBBQ! THANKS!
 

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