Air resistance, how to calculate it?

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Discussion Overview

The discussion revolves around calculating air resistance, specifically in the context of a baseball and other objects like a car bonnet. Participants explore the formulas used to estimate drag force and the factors influencing air resistance, including velocity, drag coefficient, and surface area.

Discussion Character

  • Technical explanation
  • Homework-related
  • Debate/contested

Main Points Raised

  • One participant provides a formula for drag force: F_D = \frac{C_D\rho A v^2}{2}, explaining the variables involved.
  • Another participant notes that air resistance is often modeled using differential equations and can grow linearly with speed in simple scenarios.
  • A participant mentions that there is no closed form solution for calculating air resistance and suggests a numerical approach using small time steps.
  • Discussion includes the variability of the drag coefficient (C_D) based on factors like surface roughness and speed, with some suggesting an average value may be used for simplicity.
  • One participant emphasizes that the drag coefficient is dependent on the Reynolds number, which complicates the use of a single average value.
  • A separate inquiry about calculating air resistance on a car bonnet leads to a mention of the need to consider airflow characteristics (linear vs. turbulent) and the object's shape.
  • A participant raises a question about measuring friction and air resistance in the context of a science fair project involving maglev vehicles.

Areas of Agreement / Disagreement

Participants express varying levels of detail regarding the calculation of air resistance, with some agreeing on the basic formula while others highlight the complexities and conditions affecting the drag coefficient. There is no consensus on a single approach or solution.

Contextual Notes

Limitations include the dependence on specific conditions such as Reynolds number and the complexity of real-world applications versus simplified models.

shizzznit
Im taking AP Physics as well as Calculas but haven't covered the topic of Air Resistance yet. I am trying to figure out what the air resistance would be on a baseball. Could someone help me out?
Much thanks
 
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Roughly:

F_D = \frac{C_D\rho A v^2}{2}

where FD is the drag force, CD is the drag coefficient, ρ is the density of air, A is the cross-sectional area of the ball (a regulation baseball has a circumference between 9 and 9.25 inches), and v is the velocity of the ball. The drag coefficient is a function of things like surface roughness, ball speed, and spin, varying between 0.2 and 0.5 for speeds commonly occurring during game play, but if you'd like to ballpark it (pardon the pun), 0.3 is a good number to use.
 
What level is AP Physics?

Air resistance is usually taken into account via a differential equation; in simple situations, it grows linearly with the speed of the object.
 
AP Physics is equivalent to first year college physics study.

Thanks very much Jamesrc
having some trouble figuring out the velocity (after the bat) but thanks for the help!
 
There is no closed form solution for it.

You need to multiply the force times a small step size and add it to the velocity and repeat. Works best on a computer.
 
hey I am doing an assignment for senoir school physics could you tell me how to calculate the air resistance on say the bonnet of a car?? nothing advanced just the basic formulae using the surface area of the bonnet and the force exerted by the air?? i know it has something to do with splitting it up into components??
 
Look at

http://en.wikipedia.org/wiki/Drag_coefficient

The drag force depends on whether the air flow around the object is linear or turbulent, which then determines whether the drag force is proportional to the velocity, or the velocity squared. Also, the drag depends not only on the object size (frontal area) and shape but also on the surface roughness.

Bob S
 
jamesrc said:
Roughly:
F_D = \frac{C_D\rho A v^2}{2}
It turns out that in the real world it's more complicated, but instead of modifying the equation to one more realistic, Cd is redefined as a function (often implemented as an interpolated table) that varies with speed for a given medium, such as air, and a specific object (such as a bullet, http://en.wikipedia.org/wiki/External_ballistics).
 
I was going to say this earlier, but I don't know the level of detail the OP needs.

Jamesrc suggests taking an average value of Cd, in reality you cannot do this. As Cd depends heavily on Reynolds number. Above a critical number for a ball (and it depends on the ball) the Cd will be a steady 0.2sh. Below the critical Re number the Cd will raise until it nears the critical Re number and will then drop sharply.

I did not mention it beucase if this is a generic textbook case for a baseball, his assumption of taking a middle Cd value is probably valid.
 
  • #10
hey guys i am yr 9 and doing a subject for my science fair this year: how much friction is redueced when a normal wheeled vechicle is changed into a maglev vechicle?
how can i measure friction in this case
and how can a measure air resistance
 

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