Undergrad 3D coordinates vector calculation

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To calculate the resultant of three component vectors set at 60 degrees to each other in three-dimensional space, use Cartesian coordinates to resolve each vector along x, y, and z axes. Sum the x, y, and z components separately to find the overall resultant vector. The resultant magnitude can be determined by adding the magnitudes in quadrature, while the angular direction can be expressed using Euler angles through trigonometry. Many users prefer to keep the vectors in component form for simplicity and utility, especially when linear algebra is favored. This method is effective unless a graphical representation is necessary.
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How do I calculate the resultant of three component vectors set mutually at 60 degrees to each other (not in the same plane)?
 
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Hi and welcome to PF.
The most straightforward way would be to use Cartesian Co-ordinates and resolve each of the three vectors along arbitrary x, y and z axes and add the x components together and likewise for the y and z components. Then the overall resultant vector is given by adding the three resulting components.
 
sophiecentaur said:
... Then the overall resultant vector is given by adding the three resulting components.

Where, of course, “adding the three resulting components” is vector addition. The resultant magnitude is found by adding the magnitudes in quadrature and the angular direction requires resolving to some angular representation, probably Euler angles, by appropriate trigonometry.

Frankly I’d just leave it as components. It’s easier, just as meaningful and twice as useful. (for those of us who favor linear algebra)
 
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Cutter Ketch said:
Frankly I’d just leave it as components.
Agreed - unless you actually need to draw a line on a graph.
 
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And the Wikipedia article is a pretty good introduction:

https://en.wikipedia.org/wiki/Euclidean_vector

450px-3D_Vector.svg.png
 

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I do not have a good working knowledge of physics yet. I tried to piece this together but after researching this, I couldn’t figure out the correct laws of physics to combine to develop a formula to answer this question. Ex. 1 - A moving object impacts a static object at a constant velocity. Ex. 2 - A moving object impacts a static object at the same velocity but is accelerating at the moment of impact. Assuming the mass of the objects is the same and the velocity at the moment of impact...

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