sqrt(1/2)up = sqrt(1/2)right + sqrt(1/2)left(adsbygoogle = window.adsbygoogle || []).push({});

this is very counter intuitive for me, im used to normal Cartesian coordinates where u can add and subtract magnitudes in the x axis all day and get nothing on any other axis. furthermore, a spin to the right should be the opposite of a spin to the left, and so right should equal negative left, and adding the same magnitude of each should give u ZERO!

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# Adding spin components on different axes x+x=Z?

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