Angular Momentum and Eigenfunctions

Click For Summary
The discussion centers on the concepts of angular momentum in classical and quantum mechanics, highlighting the definitions of the momentum operator. It establishes that the particle has zero angular momentum based on the lack of radial dependence in the operator. For the z-axis, the expectation value of angular momentum is zero, while for the x-axis, it is non-zero, prompting a query about calculating the expectation value without extensive integration. Participants suggest rewriting the angular momentum operator in component form and applying it to the wave function for better understanding. The conversation emphasizes the importance of working through problems methodically, particularly in Cartesian coordinates for clarity.
unscientific
Messages
1,728
Reaction score
13

Homework Statement



20p526w.png


Part (a): What is momentum operator classically and in quantum?
Part (b): Show the particle has 0 angular momentum.
Part (c): Determine whether angular momentum is present along: (i)z-axis, (ii) x-axis and find expectation values <Lz> and <Lx>.
Part (d): Find the result of finding Lz then Lx.
Part (e): Find the result of finding Lx then Lz.

Homework Equations


The Attempt at a Solution



Part (a)
Classically, ##\vec L = \vec r x \vec p##.
Quantum mechanically, ##\vec L = -i\hbar \vec r x \vec \nabla##.

Part (b)
Since ##L^2## is the angular part of ##\nabla^2 = -\frac{1}{sin \theta}\frac{\partial}{\partial \theta}\left(sin \theta \frac{\partial}{\partial \theta}\right) + \frac{1}{sin^2\theta}\frac{\partial^2}{\partial \theta^2}##, it has no radial dependence.

So ##\langle \psi|L^2|\psi\rangle = 0##.

Part (c)

Along z-axis, it is zero, since ##L_z = -i\hbar \frac{\partial}{\partial \phi}##.

Along x-axis, it is non-zero, since ##L_x## is a function of both ##(\theta, \phi)##.

Expectation value ##\langle L_z\rangle = 0##.

I'm not sure how to find the expectation value ##\langle L_x \rangle## without using brute force integration. Is there a trick somewhere I've missed?The rest of the question boggles me very much. Would appreciate any help!
 
Physics news on Phys.org
unscientific said:
Part (a)
Classically, ##\vec L = \vec r x \vec p##.
Quantum mechanically, ##\vec L = -i\hbar \vec r x \vec \nabla##.
FYI, you can use the "times" macro in Latex instead of your ##x##. That makes things look nicer:
##\vec L = \vec r \times \vec p##
##\vec L = -i\hbar \vec r \times \vec \nabla##

I'm not sure how to find the expectation value ##\langle L_x \rangle## without using brute force integration. Is there a trick somewhere I've missed?

The rest of the question boggles me very much.
You have the expression ##\vec L = -i\hbar \vec r \times \vec \nabla##. Can you re-write this in x,y,z component form, i.e.,
## L_x ~=~ \dots\text{what?}\dots##
(Hint: use the definition of the ##\times## cross-product.)

Then apply the operator ##L_x## to your wave function. It's probably best for your education if you work it out by brute force first, then look to see if there's any shortcuts for subsequent parts of the question.
 
(a) not bad ... in LaTeX the cross-product is provided by "\times" so:
classically: ##\vec L = \vec r \times \vec p##
QM: ##\hat L = \hat r\times \hat p = -i\hbar(\vec r \times \vec \nabla)## ... remember that ##\hat L## is an operator. The angular momentum is the result of using the operator.

(b) the statement is kinda correct - but it does not quite answer the question.
note: just because the operator has no radial dependence does not mean that the result of applying the operator to the wavefunction will have no radial dependence,

I suspect you are expected to work the problem in cartesian coordinates - though the spherical argument is a nice one.

(c) No pain no gain: you'll have to use the brute force integration.
This one may actually be easier in Cartesian coordinates or cylindrical-polar.

[edit: strangerep beat me to it]
 

Similar threads

  • · Replies 0 ·
Replies
0
Views
2K
  • · Replies 10 ·
Replies
10
Views
2K
  • · Replies 5 ·
Replies
5
Views
3K
Replies
2
Views
2K
  • · Replies 6 ·
Replies
6
Views
2K
  • · Replies 11 ·
Replies
11
Views
3K
Replies
17
Views
3K
  • · Replies 1 ·
Replies
1
Views
969
  • · Replies 8 ·
Replies
8
Views
909
Replies
3
Views
2K