Animated Short: "The Blue Danube" Clip

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SUMMARY

The forum discussion centers on an animated short clip titled "The Blue Danube," where the creator discusses resizing a section of the animation to meet file size constraints. The final version will feature a larger and longer animation that includes a complete fly-through of a station. Participants suggest that a proper docking approach may detract from the animation's excitement, advocating for a more dynamic presentation similar to cinematic techniques. The creator shares a screen capture from Blender, illustrating the animation's current state.

PREREQUISITES
  • Familiarity with Blender 3D animation software
  • Understanding of animation file size optimization techniques
  • Knowledge of cinematic techniques for dynamic storytelling
  • Basic principles of animation and motion design
NEXT STEPS
  • Explore Blender's animation tools for creating dynamic fly-throughs
  • Research techniques for optimizing animation file sizes without sacrificing quality
  • Learn about cinematic storytelling methods to enhance animation engagement
  • Investigate advanced docking animations in Blender for improved realism
USEFUL FOR

Animators, motion graphic designers, and anyone interested in enhancing their skills in 3D animation and storytelling techniques.

Janus
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A quick clip from an animation I'm working on.
In order to get under the file size limit, I just lifted a section from it and resized it smaller.
The plans for the final version will have it both larger and longer in length. (starting from further away, and passing completely through the station. )

2001.gif
 
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I don't think you are going to make it on that trajectory Commander.
 
pbuk said:
I don't think you are going to make it on that trajectory Commander.
Yeah, but a proper docking approach would make for a pretty boring animation.
 
pbuk said:
I don't think you are going to make it on that trajectory Commander.
Any bulkhead can be used for docking if one is sufficiently motivated.
 
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I don't think that feature was implemented in the original.
 
Do a fly-through,
loop round, and
dock as in the movie!
 
Okay, here's a the full-size pass:
 
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BillTre said:
Do a fly-through,
loop round, and
dock as in the movie!
Not a full-blown render, But here is a screen capture of that kind of animation as seen in the Blender Default view. The smaller rectangle is what would be in the camera frame.
 
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