Average acceleration of an arrow by a bow

AI Thread Summary
The discussion centers on calculating the average acceleration of an arrow shot from a bow, using the equation Distance = (Initial Velocity + Final Velocity / 2) Time. The initial calculations suggest an average acceleration of 3750 m/s², assuming constant acceleration. However, it is noted that the force exerted by the bowstring decreases as it relaxes, leading to non-constant acceleration, which makes the initial equation potentially invalid. Some participants suggest that the problem may be simplified for educational purposes, allowing for the assumption of constant acceleration. Overall, while the calculations appear correct under certain assumptions, the complexities of real-world physics are acknowledged.
rxhim631
Messages
1
Reaction score
0
Homework Statement
An arrow is accelerated for a distance of 75 cm [fwd] while it is on the bow. If the arrow leaves the bow at a velocity of 75 m/s [fwd], what is the average acceleration while on the bow?
Relevant Equations
Distance= (Intial Velocity + Final Velocity / 2) Time

Acceleration = (Final Velocity + Intial Velocity) / Time
Distance= (Intial Velocity + Final Velocity / 2) Time

0.75 = (0+75 / 2) Time

0.75 = (37.5) Time

0.02 seconds = Time

Acceleration = (Final Velocity + Intial Velocity) / Time

Acceleration = (75 - 0) / 0.02

Acceleration = 3750 m/s2

Idk if this is correct can someone help pls.
 
Physics news on Phys.org
rxhim631 said:
Relevant Equations:: Distance= (Intial Velocity + Final Velocity / 2) Time
This equation is not true in general. It is valid for the case of constant acceleration along a line. A bow string will exert a force on the arrow that decreases in strength as the string relaxes. So, the arrow will have a non-constant acceleration while it is being pushed by the string. This means that the above equation is not actually valid. However, it could be that this is an exercise where they want you to treat the arrow as having a constant acceleration. Otherwise, I don't think there is enough information to work the problem.

Another somewhat picky point is that you need to include additional parentheses to conform to standard conventions for "order of operations":

Distance= ((Intial Velocity + Final Velocity) / 2) Time

rxhim631 said:
Acceleration = (Final Velocity + Intial Velocity) / Time
Did you mean to type a minus sign instead of the plus sign?

Your calculation looks OK. I think your final answer is correct if we can assume that the acceleration is constant.
 
  • Like
Likes Lnewqban and rsk
If we make the reasonable assumption that the motion is approximately SHM, the average acceleration is ##4/\pi## times as much.
 
Kindly see the attached pdf. My attempt to solve it, is in it. I'm wondering if my solution is right. My idea is this: At any point of time, the ball may be assumed to be at an incline which is at an angle of θ(kindly see both the pics in the pdf file). The value of θ will continuously change and so will the value of friction. I'm not able to figure out, why my solution is wrong, if it is wrong .
Thread 'Correct statement about a reservoir with an outlet pipe'
The answer to this question is statements (ii) and (iv) are correct. (i) This is FALSE because the speed of water in the tap is greater than speed at the water surface (ii) I don't even understand this statement. What does the "seal" part have to do with water flowing out? Won't the water still flow out through the tap until the tank is empty whether the reservoir is sealed or not? (iii) In my opinion, this statement would be correct. Increasing the gravitational potential energy of the...
Thread 'A bead-mass oscillatory system problem'
I can't figure out how to find the velocity of the particle at 37 degrees. Basically the bead moves with velocity towards right let's call it v1. The particle moves with some velocity v2. In frame of the bead, the particle is performing circular motion. So v of particle wrt bead would be perpendicular to the string. But how would I find the velocity of particle in ground frame? I tried using vectors to figure it out and the angle is coming out to be extremely long. One equation is by work...
Back
Top