Deadstar
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This seems like a good thread to ask this question but what languages would you guys say are the 'best' for writing astrophysics tyoe simulations (i.e. 3+ body problem simulations).
I began with Maple before I had any intentions to program these types of problems and have moved onto Matlab as maple isn't the best for high end computing. I have a feeling C++ would perhaps be a good shout but since I have a course on Matlab this year I'll be mainly working with that. I also find that the more I work with languages like Matlab the more I seem to understand C++ code despite never having worked with it.
I read somewhere that you should look at programming less in terms of learning a language and more in terms of learning the basics and fundementals of programming such as OOP.
I began with Maple before I had any intentions to program these types of problems and have moved onto Matlab as maple isn't the best for high end computing. I have a feeling C++ would perhaps be a good shout but since I have a course on Matlab this year I'll be mainly working with that. I also find that the more I work with languages like Matlab the more I seem to understand C++ code despite never having worked with it.
I read somewhere that you should look at programming less in terms of learning a language and more in terms of learning the basics and fundementals of programming such as OOP.