nismaratwork
- 358
- 0
dilletante said:I would have to disagree with some of your points. I doubt that the fact that physical availability is not reduced plays much of a part in the thinking of intellectual property thieves. Most do not consider themselves to be thieves -- it is just something offered to them, and they take advantage of that because everyone else does. And you don't need to make physical copies of money. Most money is digital, just 1's and 0's on a computer like a lot of music. And digital money gets stolen, also.
But everyone is aware that counterfeiting money is a crime. I would argue that most people sharing their music, or downloading for free, don't consider it to be a crime. People don't like to think of themselves as criminals. So I think that educating people on that aspect is helpful, and while laws won't necessarily stop the practice, they do make it clear to some people that they are performing illegal acts.
I hope you are wrong that everyone would steal a car if it was easy to do and somewhat punishment-free. And I am not sure what your point is. You seem to make the argument that since we cannot stop all theft, it is pointless to try to stop any of it. You are correct however that the industry will have to find ways to adapt.
Oh hell, I had a long and really good response to this, which I then lost thanks to my browser. Let me boil it down to this:
Steal a car and it's gone... you can move them around, but you can't magically create more cars.
If you could however... then I think many people when given the choice to:
1.) Buy a car the way we do now
2.) Press a button and a car appears in your driveway that is indistinguishable from the one in example #1. In doing this, you also haven't reduced the number of cars the dealership has.
To understand why that was theft requires that the pirate understand and care enough that he's essentially counterfeiting, as you say. The thing is, a car is a big piece of SOMETHING, which we can watch being made with materials and techniques that cost money. Software, Books, Music, Movies... they're not so easy. There's time put in, and personal effort which is harder for (especially young) people to grasp. In the case of cars, you'd eventually kill BMW's primary motivation for making cars, and in the case of music, they should realize, the same is true.
The thing is that throughout history art and music, performance and such were often patronized or sponsored, but not a source of great wealth. How much profit should be made per song?... I don't know, and I think stealing is wrong! It's a tough question. I'm getting deluged right now so I'll try and remember some of what I typed later.