Coefficient of restitution definition

Click For Summary

Homework Help Overview

The discussion revolves around the definition and interpretation of the coefficient of restitution in the context of one-dimensional collisions. Participants are exploring the meanings of the variables involved, specifically u_1, u_2, v_1, and v_2, as defined in the formula.

Discussion Character

  • Conceptual clarification, Assumption checking

Approaches and Questions Raised

  • Participants are attempting to clarify the definitions of the variables in the coefficient of restitution formula and whether they can take negative values based on the direction of motion. There is also a specific example provided to illustrate the scenario of two colliding particles.

Discussion Status

Some participants have provided interpretations of the variables and attempted to clarify the original poster's question. However, there remains some uncertainty regarding the implications of the signs of the velocities and the resulting value of the coefficient of restitution.

Contextual Notes

There is an ongoing discussion about the nature of the velocities involved in the formula, particularly in terms of their direction and magnitude, as well as the implications of these values on the coefficient of restitution being greater than one in the provided example.

ehrenfest
Messages
2,001
Reaction score
1
[SOLVED] coefficient of restitution

Homework Statement


My book defines the coefficient of restitution as

\epsilon = \frac{|v_2-v_1|}{|u_2-u_1|}

but does not really explain what u_1, u_2, v_1, and v_2 mean. Those terms are all scalars since the coefficient of restitution only "works" in one direction. But do they mean the difference between the magnitudes of the initial and final velocities? I am asking whether those terms can be negative depending on the direction the particles are moving after the collisions.

Homework Equations


The Attempt at a Solution

 
Physics news on Phys.org
Just one dimensional scalars. u1 means velo of object 1 before impact etc. The velocities used are the components pointing along the direction of impact. If u1 and u2 point in opp dircn, they have to be added.

So, e = magnitude of relative velo after impact/mag of rel velo before impact.
 
Last edited:
Shooting star said:
Just magnitudes and scalars.

I'm not really sure that you answered my question. Here is an example.

Suppose particle a and particle b live on a line.

Suppose b is initially at rest. Suppose a is traveling at 5 m/s from the left towards b. After the collision, a travels at 2 m/s to the left and b travels at 4 m/s to the right. What are u1,u2,v1,v2?
 
(Pl read the my edited 1st post.)


u1=5, u2=0, v1=-2, v2=4.

mod(u2-u1)=5,
mod(v2-v1)=mod[4-(-2)]=6.

(Here, e>1 !)
 

Similar threads

  • · Replies 3 ·
Replies
3
Views
1K
  • · Replies 4 ·
Replies
4
Views
2K
  • · Replies 3 ·
Replies
3
Views
3K
Replies
2
Views
1K
Replies
27
Views
1K
  • · Replies 4 ·
Replies
4
Views
4K
  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 1 ·
Replies
1
Views
2K