Coefficient of restitution definition

In summary, the coefficient of restitution is a dimensionless value that represents the ratio of the relative velocity after impact to the relative velocity before impact. The terms u1, u2, v1, and v2 refer to the initial and final velocities of the objects involved in the collision, with u representing the magnitude of the velocity and subscripts indicating the order of the objects. The velocities used are the components along the direction of impact, and if they point in opposite directions, they must be added. The example provided shows how this can be applied in a scenario where one object is initially at rest and the other is traveling towards it.
  • #1
ehrenfest
2,020
1
[SOLVED] coefficient of restitution

Homework Statement


My book defines the coefficient of restitution as

[tex]\epsilon = \frac{|v_2-v_1|}{|u_2-u_1|}[/tex]

but does not really explain what u_1, u_2, v_1, and v_2 mean. Those terms are all scalars since the coefficient of restitution only "works" in one direction. But do they mean the difference between the magnitudes of the initial and final velocities? I am asking whether those terms can be negative depending on the direction the particles are moving after the collisions.

Homework Equations


The Attempt at a Solution

 
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  • #2
Just one dimensional scalars. u1 means velo of object 1 before impact etc. The velocities used are the components pointing along the direction of impact. If u1 and u2 point in opp dircn, they have to be added.

So, e = magnitude of relative velo after impact/mag of rel velo before impact.
 
Last edited:
  • #3
Shooting star said:
Just magnitudes and scalars.

I'm not really sure that you answered my question. Here is an example.

Suppose particle a and particle b live on a line.

Suppose b is initially at rest. Suppose a is traveling at 5 m/s from the left towards b. After the collision, a travels at 2 m/s to the left and b travels at 4 m/s to the right. What are u1,u2,v1,v2?
 
  • #4
(Pl read the my edited 1st post.)


u1=5, u2=0, v1=-2, v2=4.

mod(u2-u1)=5,
mod(v2-v1)=mod[4-(-2)]=6.

(Here, e>1 !)
 

What is the coefficient of restitution?

The coefficient of restitution (COR) is a measure of the elasticity of a collision between two objects. It is a value between 0 and 1, with 1 representing a perfectly elastic collision and 0 representing a completely inelastic collision.

How is the coefficient of restitution calculated?

The coefficient of restitution is calculated by dividing the relative velocity of the objects after the collision by the relative velocity before the collision. This can also be expressed as the ratio of the final kinetic energy to the initial kinetic energy.

What factors can affect the coefficient of restitution?

The coefficient of restitution can be affected by various factors such as the materials of the objects involved, the shape and surface texture of the objects, and the angle of impact. Temperature and air resistance can also impact the COR in certain situations.

What is the importance of the coefficient of restitution in physics?

The coefficient of restitution is an important concept in physics as it helps us understand the conservation of momentum and energy in collisions. It is also used in various fields such as sports and engineering to optimize the performance and safety of equipment.

What are some real-world examples of the coefficient of restitution in action?

The coefficient of restitution can be observed in everyday situations such as bouncing a ball, playing billiards, or in the collision of cars during a car accident. It is also a crucial factor in sports such as basketball and tennis, where the COR of the ball can affect the trajectory and speed of the ball.

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