Conservation momentum using center of mass

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Homework Help Overview

The problem involves a collision between a very massive object and a much smaller object at rest, focusing on the conservation of momentum and the center-of-mass frame of reference. The original poster seeks to demonstrate that the smaller object recoils with a velocity of 2"v" after the collision.

Discussion Character

  • Exploratory, Conceptual clarification, Assumption checking

Approaches and Questions Raised

  • Participants discuss the implications of the massive object's momentum on the system, questioning how the center-of-mass frame of reference affects the velocities of both objects during and after the collision.

Discussion Status

Some participants have provided insights into the center-of-mass frame and its relevance to the problem, while others are exploring the relationship between the velocities of the objects involved in the collision. There is an ongoing examination of the assumptions made about the system's behavior.

Contextual Notes

There is mention of the original poster's textbook lacking explanations about the center-of-mass frame, which has contributed to confusion regarding the problem setup and the expected outcomes.

ex81
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Homework Statement



A very massive object with a velocity "v" collides head-on with an object at rest whose mass is very small. no kinetic energy is converted into other forms. Prove that the low-mass object recoils with a velocity 2"v"
use the center-of-mass frame of reference.


Homework Equations


p=mv
ke= 1/2mv^2
M1>m2

The Attempt at a Solution


my book doesn't actually describe the center of mass frame of reference so I'm lost there. But trying to solve for it:

m1*v1=m1*v2+m2*2*v1
m1(v1-v2)= m2*2*v1
(v1-v2)m1/m2=2*v1

conservation of momentum
m1*v1 + m2*0= m1*v2+ m2*2*v1
m1*v1 = m1*v2+ m2*2*v1
m1*v1 - m2*2*v1 = m1*v2
v1(m1 - m2*2)/m1 = v2

conservation of energy
1/2*m1*(v1)^2 +1/2*m*0= 1/2*m1*(v2)^2 +1/2*m2*(2v1)^2
1/2*m1*(v1)^2 = 1/2*m1*(v2)^2 +1/2*m2*(2v1)^2
1/2*m1*(v1)^2 = 1/2*m1*(v1(m1 - m2*2)/m1)^2 +1/2*m2*(2v1)^2
m1*(v1)^2 = m1*(v1(m1 - m2*2)/m1)^2 +m2*(2v1)^2
0 = m1*(v1(m1 - m2*2)/m1)^2 +m2*(2v1)^2 - m1*(v1)^2
 
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The words, "A very massive object" is code for: "it's so massive that nothing that happens in the problem will measurably affect its momentum".

In this case the initially moving object, m1, is that very massive object. As such it is essentially the center of mass of the objects comprising the system. So if you, the observer, were to take up a position sitting on that massive object and you constructed your coordinate axes there, your point of view would be from the center of mass frame of reference.

From that point of view the very massive object m1 is at rest. What's the initial velocity of m2 in that frame of reference?
 
Why couldn't my book have anything like that explanation...

M2 in this case would have the same velocity as the super massive object (m1) so -v1, so when it collides it becomes v1? I don't get the 2*v1, unless we are talking about the total change in vector. Which would make sense 1- to 1 is 2
 
ex81 said:
Why couldn't my book have anything like that explanation...

M2 in this case would have the same velocity as the super massive object (m1) so -v1, so when it collides it becomes v1? I don't get the 2*v1, unless we are talking about the total change in vector. Which would make sense 1- to 1 is 2

You're almost there. You've determined that the velocity of m2, after collision, will be vV1 in the center-of-mass frame of reference; After all, it's just behaving like a ball bouncing off of a wall.

Now comes the "magic" that is the usefulness of the center of mass frame. If you now switch back to the original frame of reference mass m1 is observed to be still moving at velocity v1 (it is, after all, a "very massive object"!), but what velocity will m2 have? Remember, it's moving at speed v1 with respect to m1.
 
the velocity of M2 is now V1 for the center of mass reference point. But if we let that continue to go at v1 then the two vectors add V1+V1 = 2 *V1, or V2

:D

Woot! Thanks for the help :D
 

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