Let's say your vector in spherical coordinates is:
[tex]\vec S = (S_R, S_\theta, S_\phi)[/tex]
and cartesian,
[tex]\vec C = (C_x, C_y, C_z) [/itex]<br />
<br />
Now if you want the x-component of [itex]\vec C[/itex] you use the dot product, [itex]\vec C \cdot \hat x[/itex], where [itex]\hat x = (1,0,0)[/itex] (in cartesian coordinates).<br />
<br />
Now if you want the x-component of [itex]\vec S[/itex] you use the dot product, [itex]\vec S \cdot \hat x[/itex].<br />
<br />
You need to express the unit vectors in the different coordinate system though. You can do this with geometry.<br />
<br />
That makes it a little bit more difficult for you.[/tex]