Hi guys, I need some help with a sci-fi screenplay featuring very maneuverable hover cars. Past the maneuverability, the details are all subject to change so don't hold back. I've got one of these hovercrafts going off a cliff, over a canyon, at 60-100 MPH... and what I need is for it to get back onto that same cliff, close to where it came from. The best way I can think of is to have the driver turn it sideways so that its momentum carries it back to land. Like so: Code (Text): \\ \\||// // => v vv v v <= => <= ___=>____________________________<=_______________ => ^ => \\ ==> (X) Starting at (X). Arrows demonstrate the craft's front end facing. Or maybe he performs a rollercoaster-esque corkscrew over thin air which lands him back right before the cliffside? My questions are: 1. Which of these seems more sensible? Or maybe there's another way I'm overlooking. 2. How do you see the scenario playing out? IE, if it's the horizontal turn, would the driver need to raise the car in the air before the turn so that the car wouldn't dip while it's in the air and just crash into the cliff on completing the turn? 3. Is it plausible that the rotors are themselves maneuverable mid-flight? So that by rotating them the hover car could bounce off walls like a bumper car? How many rotors should the car have? Two big ones (front and back) or lots of little ones all over to allow for ultra-precise movement? 4. I read that "you can't brake a hovercraft like you can a car." What's the reasoning behind this? Apologies in advance if my questions seem quaint. :) I want to try to get this within the realm of plausibility if possible. Any suggestions/advice is appreciated!