Efficient Ways to Verify Answers in Physics and Engineering Problems

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Efficient verification of answers in physics and engineering can be achieved through various methods beyond dimensional analysis. Utilizing alternative solution methods allows for cross-checking results, while estimating solutions can help confirm consistency. Checking known values or specific cases where the expected outcome is known is also effective. Additionally, ensuring that quantities behave as anticipated can serve as a validation technique. Overall, employing multiple verification strategies enhances accuracy in problem-solving.
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i hope this is the correct place to post this..

are there any other technical ways, besides dimensional analysis, to check your answers in physics and engineering problems?
 
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Many problems have different methods of obtaining a solution---you can use one to check another. Very often there are ways of estimating the correct solution to confirm that yours is consistent. Generally it depends on the situation.

Sometimes you can check the back of the book or google as-well. ;)
 
ENgez said:
i hope this is the correct place to post this..
I moved this thread over to the General Physics forum since it wasn't really a homework-type question.
 
well if you ever get a velocity of more than 3x10^8 m/s you know your answer is probably not right :D
 
When I have an expression that applies to a general case, I like to check specific cases where I know what the answer should be and confirm if I get the expected result.

Another thing you can do is make sure quantities vary as expected.
 
I do not have a good working knowledge of physics yet. I tried to piece this together but after researching this, I couldn’t figure out the correct laws of physics to combine to develop a formula to answer this question. Ex. 1 - A moving object impacts a static object at a constant velocity. Ex. 2 - A moving object impacts a static object at the same velocity but is accelerating at the moment of impact. Assuming the mass of the objects is the same and the velocity at the moment of impact...

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