Elastic Collision Momentum problem help

Join the discussion
Ask a follow-up here, or get your own question answered by working scientists, mathematicians and engineers — people, not an autocomplete.
Real named experts · corrections over time · the nuance an AI answer skips
6 replies · 5K views
dynoma5
Messages
4
Reaction score
0

Homework Statement


A block of mass m1 = 5.00 kg is released from A. It makes a head on elastic collision at B with a block of mass m2=10.0kg that is initially at rest. Calculate the maximum height to which m1 rises after the collision
a0f4d0e2c1e48a8eba9f9376d13c786d.jpg


Homework Equations



Pi = Pf
Ef= Ei + other work

The Attempt at a Solution


1/2 m1v1^2 = m1gh
v1 = square root of 2gh = 10 m/s
Pi = Pf
m1v1 +m2v2 = m1c1 + m2c2
m1v1 = m1c1 + m2c2
m1(v1 - c1) = m2c2
1/2 m1v1^2 = 1/2 m1c1^2 + 1/2 m2c2^2
m1(v1^2 - c1^2) = m2c2^2
then i used that and divided by the Pi = Pf and i got
(v1+c1) = c2
all right I'm stuck around here and have no clue what to do from here. Someone help me please?
 
Physics news on Phys.org
You have got two equations for c1 and c2.

m1(v1 - c1) = m2c2

and

(v1+c1) = c2

Insert the second one for c2 into the first equation, solve for c1, then calculate c2.

ehild
 
kk so then i'd get m1(v1 - c1) = m2(v1 +c1)
m1v1 - m2v1 = m2c1 + m1 c1
so c1= (m1v1 - m2v1)/(m2+m1)
but that would give me a negative which means that m1 would travel back after collision?
 
"but that would give me a negative which means that m1 would travel back after collision?"

yes, m1 starts to travel backwards and rises uphill, and you can calculate its maximum height now.

ehild

backwards and rises to the
 
omg i see it now. Even the question was implying that the m1 was going to go backward after collision but I was thinking that m1 was suppose to go forward too after the collision so I thought I did something wrong. kk so for c1 i got -3.33 m/s and c2 i got 6.67 m/s. using conservation of energy it will be Ef = Ei which is also PEf + KEf = KEi + PEi. m1gh = 1/2 m1c1^2. Reducing it down will be h = c1^2/2g = .55m ?I feel so stupid but thanks for the help. I've seen ppl use the formula 2m1v1/(m1+m2) + (m2-m1)/(m1+m2)v2 = c2 when solving for a elastic collision but how did they get that formula?
 
Last edited:
They use the same method you applied. In general,

m1v1+m2v2=m1c1+m2c2--->m1(v1-c1)=-m2(v2-c2)
m1v12+m2v22=m1c12+m2c22--->
m1(v1-c1)(v1+c1)=-m2(v2-c2)(v2+c2)

divide the equations :v1+c1=v2+c2.

You have two linear equations for c1 and c2:

v1+c1=v2+c2 (a)

m1(v1-c1)=-m2(v2-c2) (b)

Multiply eq. (a) by m1, and add to (b). c1 cancels. Solve for c2.

If multiplying (a) with m2 and subtracting (b), c2 will cancel.

About negative velocity after collision: push a light coin against a heavy one, what happens? Never tried?


ehild
 
ahh i see if you put it that way then i can see what you mean. Again thanks for the clarification!