Ellipsoid Equation for Object Motion?

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To calculate the motion of an object along the surface of an ellipsoid in 3D space, additional parameters are required beyond the center point 'P' and the tangent vector 'v'. An ellipsoid has eight degrees of freedom, including the center coordinates, orientation, and shape, necessitating more information to define its geometry fully. The object will initially move in an elliptical path around 'P', but user input should allow for direction changes along the ellipsoid's surface. A clear formula is needed to derive a new (x,y,z) velocity vector at each moment based on these parameters. Understanding these requirements is crucial for programming accurate motion dynamics in the game.
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Homework Statement


Hey, I'm doing some physics programming for a game, and could use some general help getting a formula. I'm not great with mathematics/physics, but I know enough to comprehend any feedback. Any help is greatly appreciated!

So I have an object free-floating in 3D space at velocity 'v' (an (x,y,z) vector). Then, a nearby point is selected, 'P' ((x,y,z) point).
I need to calculate an ellipsoid using 'v' as a tangent vector, and 'P' as the center point. The object will need to move along the surface of the ellipsoid. Initially, it will move in an elliptical motion around 'P', but input will allow the object to change direction along the full ellipsoid's surface.

I guess my first question is: do I need any other information to calculate the ellipsoid?


Homework Equations


To give an idea, at the end of the day, I need to have a single (x,y,z) vector to act as my object's new velocity at every new moment. My new equation needs to provide this.


The Attempt at a Solution


I'm not really even sure where to start. It's been a while since I've dealt with math/physics of this level, so any help is appreciated.
 
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An ellipsoid has 8 degrees of freedom: 3 for the coordinates of the centre, two for the orientation and 3 more for the shape. P nails the first 3, but the tangent requirement only fixes one more (I think). So yes, you need a fair bit more information.
 
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